Tag Archives: scenery

Merry Christmas! (with an airlock!)

Between the Christmas season and what appears to be the worst cold I’ve had in many, many years there’s not been a lot of wargaming activity here at Chez Wirelizard. I did manage to spend one sickie evening messing about with Inkscape and created a nice floor airlock piece to add some colour to the space station.

The inspiration is one part from aircraft carrier’s giant elevators and one part from science fiction (so far, least) giant cargo airlocks. The size is fairly arbitrary, 10″ long by 7″ wide, big enough to hold either of the papercraft spacecraft I’ve built recently. I started the graphic as one big piece in Inkscape then split it into two doors, printing each on a single letter-sized sheet of paper. I did a sort of blue/grey/black background with lots of hazard stripes, labels, and ID tags all over. The two door graphics got printed on full-sheet sticker paper, stuck to mattboard, then cut out. I coloured the cut edges of the paper & card with a red Sharpie pen.

Airlock doors with Muyib ignoring all the warning signs and walking across them anyway… Click for larger.
Percheron shuttle on the doors – just long and wide enough! Click for larger.

These pieces are usable as-is on the Infinity table, but the next plan is to do some edge or frame pieces to go around the doors, provide some actual cover to Infinity troopers, and add some more interest to my space station. I also have an entertaining plan for showing the open airlock when the doors aren’t closed, but stay tuned for that! I’ll also get the airlock door graphics cleaned up a bit and save them as a PDF if you want to print your own.

Back on a holiday note, I hope you had a satisfactory Christmas or whatever mid-winter holiday you celebrate, and a good New Years too!

Papercraft Spacecraft!

I’ve been calling my Infinity space station table project a space station since I started planning it, but really it’s been a collection of big walls and random bits until recently. What does a space station really need to make it feel like a space station? How about some actual space craft?

To that end I hit the excellent Genet Models site and grabbed a bunch of the free papercraft scenery PDFs there. Genet is Christopher Roe’s site; he used to sell his PDFs under the Ebbles Miniatures and then Genet names but these days he gives them away for free!

First I printed and built the basic Utility Shuttle in red. There’s a lot of grey and white on my space station table, I wanted something solidly colourful! The Utility Shuttle is only five parts – nose, body, tail, two wings – and quite straightforward to put together. The only issue I had with it was the central body piece was kind of loose and floppy to put together. I’d printed everything on 65lbs light card; it might have been easier to put together with heavier 90 or 100lbs card. Once it’s assembled it’s all solid, though. I left off the landing skids that are supposed to elevate the shuttle off the ground, to make it more obviously a Line of Sight blocker during Infinity games.

All five subassemblies for the red Utility Shuttle. Click for larger.

To cover the white strip that the landing skids are supposed to be glued to, I cut part of each landing skid up and glued it straight over the strip.

Completed red Utility Shuttle. Infinity Muyib infantry on 25mm base for scale. Click for larger.

The second build is the VU-22 Percheron, a light shuttle/dropship. It’s only available in military colours, although there’s really nothing obviously military in it’s lines. I might try re-colouring the white/black prototype version to get some civvie colours going, but for now I printed off the tan/sand coloured standard version.

This is a more complex build with about 20 parts, some of them smaller and somewhat complex, but I actually found this an easier build overall than the Utility Shuttle. It’s a more recent design than the Utility and better engineered, with some internal bracing on potentially floppy and troublesome parts to assist with assembling. It’s about the same size, roughly, as the Utility Shuttle (I’ll post a group shot soon, don’t have one currently) but more complex, more interesting, and with better proportions than the chunky, simple Utility Shuttle design. I didn’t watch much of the new Battlestar Galactica TV show when it was on the air a few years ago, but a friend pointed out the Raptor inspiration for the Percheron.

Percheron major subassemblies laid out. Click for larger.
Percheron assembled, front view. Muyib for scale again. Click for larger.

Most of the Percheron’s parts count is actually in the back end engine and tail assembly. The engine cones and tail pieces are a bit fiddly to assemble but look great when done.

Percheron tail view. Muyib for scale again. Click for larger.

There don’t seem to be that many generic papercraft shuttles, dropships, or other wargaming-scaled spaceships available, so it’s awesome that Genet is making their PDFs available for free. There’s a bunch more spacecraft available there, including the massive VT-3 Pinzgauer cargo shuttle, that I might yet build up to decorate Infinity tables with, as well as some smaller details like cargo-handling exoskeletons and such that would make great looking “dockside” clutter around the docks and hangar bays of a space station. I’ll almost certainly be building up more Genet Models cardstock kits in the future!

Hab Module LV4-26, Part One

This shop front/apartment facade for my ongoing Infinity space station project has been inspired mostly by the depiction of some of the habitat levels of Ceres in the TV show The Expanse. If you haven’t watched The Expanse I highly recommend it, it’s good quality TV (not something I say regularly!) that depicts a hard science fiction fairly near future that nods to classic SF like Bladerunner while carving out it’s own niche.

There’s a great article on some of the concept art from Season One of The Expanse over on ArtStation, Behind The Scenes: The Concept Art of The Expanse. The piece that really inspired me was this painting showing the better-quality habitat levels on Ceres, with their stacked, clearly modular apartment blocks with small shops at ground level.

Hab levels, Ceres. Image via ArtStation. Click for larger.
Hab levels, Ceres. Image via ArtStation. Click for larger.

With the limits of storage and transport of tabletop scenery (as well as the consideration of being able to play around whatever I create!) obviously the soaring multilevel terraces of Ceres will get scaled down a bit… or a lot. I decided to stick with the 12″ long, 6″ high size of my existing big wall modules and roughly the same thickness, creating a two-story facade piece intended to go on one edge of the table.

Basic construction finished. See text for details; click for larger.
Basic construction finished. See text for details; click for larger.

The basic unit has four modules per level, each roughly 3″x3″. Left to Right on the ground floor we have a bar or fast food joint, the entry doors for the hab module itself, some sort of offices, and then a small medical clinic. The top floor is all apartments, three of which have balconies. The roofs are deliberately inaccessible to figures.

hab_2_27nov2016

The basic construction is mostly 1/8″ foamed PVC (Sintra board) which is great stuff to work with, easy to cut cleanly, sandable, and will glue with either white glue or superglue. The rest is almost all 1/16″ mattboard, the high quality cardboard used in framing pictures. I get my PVC from the offcuts bin at our local plastics supplier, and the mattboard from a local art supply/picture framing store.

With Haqqislam Muyib infantry for scale. Some detailing and lots of paint to go! Click for larger.
With Haqqislam Muyib infantry for scale. Some detailing and lots of paint to go! Click for larger.

Detailing is mostly scraps and offcuts of PVC and mattboard, with some lighter card for the window frames, tiles, and elsewhere. I still need to add bar stools around the outdoor bar on the left, a few more window frames, and some other details.

More soon, I hope to get this piece basecoated today and some more detail over the next few days!

More Space Station Pieces

One of the big wall modules I built for my Infinity space station tabletop set has a door three inches off the ground, intended to connect to catwalks or other elevated terrain. The problem with it has been that I have no catwalks or other elevated terrain, so most of the time that door just kind of hangs in space and looks weird…

I decided to start with at least one module for one side of the elevated door. I was thinking about an open stairwell, but keeping stairs inside a small enough footprint when you have 3″ vertical to cover is challenging. Instead I went with one of the acrylic kit ladders I got from Warsenal earlier this year. The rest of the construction is 1/16th mattboard – picture-framing cardboard – which is what I make almost all of my terrain from.

The vertical beams are 6″ tall, same height as the big wall modules, and the whole thing is 2″ deep (1.5″ at the platform) and 3″ long overall. I had intended to install one of my big 5″ tall by 3″ wide advertising displays across the front of the piece but looking at it, I might run a series of smaller ad displays up the two vertical pillars, because part of the point of these elevated pieces is to make the space station board more three dimensional and complex to play on.

I’ve also got a new round of advertising and other graphics in progress, including new versions of the utility and emergency lockers. More on all of that soon!

Adding Detail To The Space Station

I’ve been using my big space station walls and the associated scatter terrain for over a year now, and while all the wall modules are fully painted and physically finished (doors and such) I’ve never considered that part of the project “finished” in the full sense of the word. I really wanted that full colour, cluttered feel to the walls, with lots of bright ads on the white (“civilian”) sides of the walls and warning labels, directional graphics, and some ads on the grey (“industrial bay”) side of the walls.

I’ve done some ad graphics for Infinity before and spent a few minutes printing more of those existing graphics, including resized versions. I also scrounged some nice stuff from other users on the Infinity forums and Topsolitario, among other sources.

All six space station wall units with ads and other graphics added. Maghariba Guard for "scale", it's on a 70mm wide base... Click for larger.
All six space station wall units with ads and other graphics added. Maghariba Guard for “scale”, it’s on a 70mm wide base… Click for larger.

For the elevated control booth that’s the main feature of one of the wall modules, I’ve added plastic sheet as glass to both windows, and plan on doing some control panels and such inside and around the booth.

Glass added to the control booth. Haqq trooper for scale. Click for larger.
Glass added to the control booth. Haqq trooper for scale. Click for larger.

The colour on the ladders and window frame in the photo above is from my new favourite simple terrain colouring method: Sharpie permanent markers! My girlfriend has one of the big Sharpie art sets with lots and lots of bright colours, and I’ve been borrowing them for easy, quick edging and spot colours on this scenery project. All the posters and ads are edged in Sharpie as well, to avoid having the white edges of the underlying paper stand out so much.

Finally, I got a set of the Games Workshop forest trees (currently sold with their fantasy elf stuff, far as I can tell) a while ago and have finally starting doing something with them. Here’s the Maghariba Guard TAG posing among the trees… if you go into these woods today, you’re in for a TAG surprise!

Maggie playing in the woods! Click for larger.
Maggie playing in the woods! Click for larger.

More soon, I’ve made some more progress on detailing the control booth and elsewhere.

Crashed Shuttle, Part One

Doing a bit of cleaning up in my boxes of wargaming supplies I rediscovered a shuttle I built at least ten years ago. It was nominally for 15mm science fiction gaming, but was built without visible windows or any other really obvious scale indicators, and it’s big enough to look like a small craft in 28/32mm SF scenery!

Shuttle retrieved from the box it's been half-forgotten in for ages. Landing gear next to it; Infinity figure on 25mm base for scale. Click for larger, as usual.
Shuttle retrieved from the box it’s been half-forgotten in for ages. Landing gear next to it; Infinity figure on 25mm base for scale. Click for larger, as usual.

It’s suffered some damage in storage; one of the stabilizer fins is missing and the landing gear was loose and damaged. Rather than fix it up I figured I’d run with it as a damaged crashlanded shuttle that’s suffered a hard landing but is still basically intact. I added some more damage with a file, then chopped part of the underside away so it would sit slightly nose-down.

Hole in the nose. The original shape was a mouthwash bottle built up with styrene plastic sheet and putty. Click for larger.
Hole in the nose. The original shape was a mouthwash bottle built up with styrene plastic sheet and putty. Click for larger.

I used hot glue to stick the shuttle down to the base, then packed the gap between the ground and the shuttle with a few bits of scrap card, slices of foam from a miniatures blister, and a lot more hot glue.

Shuttle with foam and scraps packed into the gap between the body and the ground. Click for larger.
Shuttle with foam and scraps packed into the gap between the body and the ground. Click for larger.

Other side of the shuttle, also showing the missing tail fin and the extra damage I scratched into it. Click for larger.
Other side of the shuttle, also showing the missing tail fin and the extra damage I scratched into it. Click for larger.

Finally I put a layer of white glue over the foam and base then dumped sand over it. It might need another layer of sand to touch everything up; we’ll see in a day or two once everything dries!

Sand in place; Infinity Daylami on 25mm base for scale. Click for larger.
Sand in place; Infinity Daylami on 25mm base for scale. Click for larger.

More soon once I get the base painted up and touch up the damaged parts of the shuttle!

Yet Another Hill

I mentioned in the last post that I’ve been working on a third large hill, with a roughly 12″x15″ footprint, that being the maximum interior size of a banker’s box. This one is a more complex outline than the previous two and was a fair bit more work to assemble, as I wound up using a lot of smaller pieces of styrofoam to piece the hill together.

Most recent hill in progress, missing the top couple of layers of foam. Infinity Daylami on 25mm base for scale. Click for larger.
Most recent hill in progress, missing the top couple of layers of foam. Infinity Daylami on 25mm base for scale. Click for larger.

The “gully” up the centre of this hill is designed to allow 40mm wide based figures – many of the mid-sized or larger Infinity figures – to access it. There are a number of other areas on this hill that will allow 25mm based figures to stand and access.

Construction finished. 40mm base in the centre, 25mm base to the right, and a 25mm-based figure in the foreground. Click for larger.
Construction finished. 40mm base in the centre, 25mm base to the right, and a 25mm-based figure in the foreground. Click for larger.
Sloped end of the latest hill, with Daylami on a 25mm base for scale. Click for larger.
Sloped end of the latest hill, with Daylami on a 25mm base for scale. Click for larger.

The sloped end of this hill still needs to be sanded, then I need to mix up a new batch of glue/sand/paint/plaster “goop” to texture the thing before proceeding with painting and flocking.

I’m not planning any more hills this large right now, but I do want to do a group of smaller hills, including some half hills that are explicitly designed to go against the edges of the table to help break up the long lines of sight that can happen on the sides or back edges of too many tables.

A Pair of Hills, Part Two

I’ve finished the first two hills I started a while back, and built a third large hill to finish up the set for now.

After the first coat of glue/sand/paint “goop” dried I added a second layer to a few areas of both hills, just to smooth out a few seams and such.

After the second coat of "goop". Click for larger, as usual.
After the second coat of “goop”. Click for larger, as usual.

I mentioned in the first hill post that I was piecing these hills together out of pieces of styrofoam instead of using solid sheets for every single layer, to stretch my current supply of the stuff just that little bit further. Here’s what the underside of the two hills looks like:

Underside of the two hills, showing layers and pieces of styrofoam. Click for larger.
Underside of the two hills, showing layers and pieces of styrofoam. Click for larger.

Before I started painting, here’s what the two hills and the smaller cork piece looked like.

All three initial pieces together, with an Infinity figure on a 25mm wide base for scale. Click for larger.
All three initial pieces together, with an Infinity figure on a 25mm wide base for scale. Click for larger.

Painting

Painting these was pretty straightforward. I started with a flat black basecoat, to thoroughly hide any hints of pink styrofoam that managed to peek through the texture goop layer(s).

Black basecoat done and drying. Click for larger.
Black basecoat done and drying. Click for larger.

The earth areas got a heavy brown drybrushing, then a sloppy wash of thin brown paint, and finally a drybrush of brown mixed with a bit of white.

Brown done on the earth sections. Click for larger.
Brown done on the earth sections. Click for larger.

After that I did a couple of layers of grey drybrush on the rock areas; the initial drybrush was grey mixed with a bit of black, then straight grey, and finally grey mixed with a good dollop of white. The final drybrush mostly got applied on the upper edges of the rocks and on protruding corners and such.

Grey drybrushing done. Click for larger.
Grey drybrushing done. Click for larger.

Grey drybrushing done. Click for larger.
Grey drybrushing done. Click for larger.

Finally I flocked random areas of the earth parts, let everything dry, and called it all done!

Smaller cork piece with flocking and Daylami on 25mm base for scale. Click for larger.
Smaller cork piece with flocking and Daylami on 25mm base for scale. Click for larger.

Larger hills all flocked and finished. Click for larger.
Larger hills all flocked and finished. Click for larger.

I’ve started making a third large hill, and I’ll get photos of that up in the next day or so!

A Pair of Hills

Still quiet around here this summer, but wargaming has been taking place, as has figure painting, and finally, just for a change, a bit of scenery building!

I broke out my stockpile of half-inch insulation board last week and spent and couple of hours with a razor knife, hot glue gun, and the styrofoam. I wanted a pair of relatively large hills that were tall enough and complex enough to make for an interesting game of Infinity, a game that tends to be very demanding of cover and alive to the tactical possibilities of good, complex scenery.

Each hill is roughly 15″ long, 12″ wide, and about 4 or 5″ tall. The footprint means they’ll fit in a banker’s box, my standard unit of terrain storage and transport, and the height means they’ll provide total cover to even the biggest units in an Infinity game.

Basic construction finished, with standard sized CD for scale.
Basic construction finished, with standard sized CD for scale.

To save on foam I cut the bottom layer or two of each hill as a ring instead of a solid slab of foam, and quite a lot of the upper sections of each hill are pieced together from random sized foam chunks.

As a base layer before painting, I mixed a “goop” of white glue, fine sand, and paint and slathered it on with a small housepainting brush that was already beat to heck.

With "goop" on as a base layer to protect and strengthen the foam.
With “goop” on as a base layer to protect and strengthen the foam.

The goop layer isn’t quite dry, it’s going to need about 24 hours to dry out entirely before I proceed with the final painting.

The hills with a trio of Infinity figures on 25mm wide bases for scale.
The hills with a trio of Infinity figures on 25mm wide bases for scale.

The third piece of scenery in the photos is a small hill/rocky area I made years ago from a half inch thick cork kitchen hot mat. I was never happy with the colour and flocking I’d put on it, so it got covered in leftover texture goop as well and will be re-finished in the same style as the two new big hills.

Now the next question: go with a conventional Earth-like paint and flock covering, with grey rocks, brown earth, and green foliage, or go with a stark foliage-free moon- or asteroid-like look? Decisions, decisions…

The Workbench This Weekend, 7 May 2016

My girlfriend is out of town with friends so I’ve had a bachelor/wargamer weekend and gotten a lot done on my Infinity figures.

bench1
The workbench – planters in the foreground, various Haqqislam figures behind, and the usual clutter around the edges! Click for larger.

The planters are foamed PVC sheet and mat board offcuts, and the trees are from Games Workshop — at one point they produced a rather nice set of modular plastic “tropical trees” that vaguely resemble palm trees and are a lot of fun to put together. Like pretty much everything that GW ever does that’s actually interesting, these seem to have vanished from their website, which is a shame. I picked up most of a set a while ago when I bought a whole mixed batch of wargaming stuff off someone locally who was having to downsize.

Closeup of the planters - done with the old GW palm trees - and CB Haqq figures in progress. Click for larger, as usual.
Closeup of the planters – done with the old GW palm trees – and CB Haqq figures in progress. Click for larger, as usual.

Closeup of the figures and planters. The dark blue figures in the background are various Hassassin Bahram soldiers including three of the infamous Fiday assassins. The figures closer to the camera include a pair of Remotes on the left, an al’Hawwa sniper and al’Hawwa hacker, a pair of Hafza infantry in lower left, and a quintet of Djanzaban medium infantry on the right – two rifles, a sniper, an HMG, and a hacker, all stalwarts of the Qapu Khalqi sectorial force in Haqq.