Tag Archives: Russian Civil War

Rebuilding my RCW M&B Cards

As we’ve played Through the Mud & the Blood-powered Russian Civil War skirmishes over the past year or two (has it really been that long?) we’ve gradually tweaked and modified several of the custom cards we use. This has lead to a number of cards with pencilled notes all over them, a few blank cards re-purposed as hand-written replacements, and various other inelegant things, so I’m taking advantage of some post-Christmas quiet to begin rebuilding my custom card deck.

New cards in progress – new version in the top row, originals in the lower row.

I’m starting with the Big Man cards, which are by far the most common in an M&B game deck. I’ve removed the “Big Man” text, as it’s obvious without having to be pointed out every time. Command Radius has been joined by a reminder of how much a given BM can influence Fire/Melee die rolls, and there’s space for special abilities or whatever. I’ve also gotten rid of the “Big Man #x” text, as we found we were often ignoring it in favour of a simple pencilled number at the top of a card.

I’ll be adding some notes on the rules to many of other cards, especially Heroic Leader, Dynamic Commander and Friction, which often cause confusion. As well, I’m going to do up a series of “Troop Cards”, which will be quick reference cards for the players roughly the size of recipe cards, with basic details on the troop types, equipment and vehicles in their forces.

Back in the Proto-USSR

Ran my first miniatures game in ages yesterday (Sunday), with a friend running the defending Whites and a co-worker/friend who’d never played Through the Mud & the Blood before running the attacking Reds. I gave the attackers about a 30% manpower advantage, although they were short of decent officers (as the Reds tended to be, especially earlier in the Russian Civil War).

RCW wargame photo
Back in the Not-yet-USSR — click on the image to view larger over on Flickr.

The photo is from fairly early in the game, with Sean’s Reds working their way around and over the ridge with the chapel of St. Boris the Intoxicated on it. The Reds wound up taking up a firing line along the hedges on the far side of the ridge and clearing the hamlet beyond with sheer weight of fire, while the Red sailors on the far left worked their way across the hedges, trying single-handedly to assault the right flank of the White village. Supported by fire from the ridge they did succeed in destroying one White section entirely, but at ferocious cost to themselves – nearly 50% casualties. Other Red casualties were fairly light, while the Whites got pasted, taking at least 30% casualties to their entire force, two rifle sections rendered non-functional and the other two withdrawing at the end of the game with a few casualties each.

While both players had fun, and so did I, I’ll do a few things differently next time I run a game like this. I should have thrown a Reinforcements card into the deck for the Whites, with some reinforcements (another rifle section or two, or maybe something more potent like an armoured car) coming in after X turns of that card. I was also shocked at how rusty I’d become about the M&B rules. We did movement through rough ground wrong for the first few turns, which really made the initial Red advance a slog — thankfully they were mostly sheltered behind the ridge, so the only effect was to make the first few turns more boring! Thankfully, everything I got wrong affected both sides more or less equally, so while it irritated me it didn’t screw the game up too badly.

Sean, the Red player, had never played Mud & Blood before. I’m not sure, but this might have been his first non-GW miniatures game ever. He’s stoked for more, enjoyed the rules, and I’m sure we’ll have him back in the proto-USSR in the New Year. He said some interesting things about Mud & Blood that I’ll expand upon in a future post, too.

Getting Back At It

So I promised to run a Russian Civil War game at a friend’s place on the Nov. 11th long weekend; I made the promise ages ago and suddenly looked at a calendar and realized that’s about two weeks away… and it’s been months since I’ve touched a paintbrush or even looked at most of my RCW stuff!

So this weekend it’s cracking on with the half-finished 20 or so mixed infantry, another dozen Red sailors, and the finishing touches on the mostly-painted cavalry force. I’ve also got an assembled field gun I might try and get painted and based, just to add variety and give whoever doesn’t get the armoured car in our game a weapon capable of actually killing the thing!

Right, fresh water in the pot, clear the crap off the painting desk… amazing how an underused space attracts random junk, isn’t it?

Two New Books: Britmis & The Great War on the Western Front

My most recent order from Naval & Military Press showed up this week; just over three weeks enroute isn’t bad for surface shipping from the UK to western Canada.

This time I got Britmis: A Great Adventure of the War and The Great War on the Western Front: A Short History.

Britmis is an NMP republication of Major Phelps Hodges’ memoir of his participation in the British military mission to Siberia during the Russian Civil War and subsequent escape through the Gobi Desert to China when the Russian Civil War started going very badly. It has the gloriously Edwardian sub-sub-title “Being an account of Allied intervention in Siberia and of an escape across the Gobi to Peking”, and in addition to being interested in the Russian Civil War generally, I’m a sucker for any book with sub-sub-titles or chapter sub-titles that start with “Being an account…”, so I expect Britmis to be a fun read.

It’s a chunky little trade paperback, 365 pages or so and includes photographs taken by the author during his adventures. I read Beasts, Men and Gods in e-book a while ago, and Britmis looks to have a lot of the same flavour and interest!

The Great War on the Western Front by Paddy Griffith is one of the standard modern texts on the Great War, “revisionist” in the best sense as Griffith works away at the old myths that the Western Front was nothing but pointless slaughter and stupidity. I won’t be getting to this one for a while, but NMP had it on sale at an absurd discount (their regular price is pretty good too, mind you!) so I couldn’t pass up the chance to add this one to my library.

Book Review: The White Armies of Russia

The White Armies of Russia: A Chronicle of Counter-Revolution and Allied Intervention by George Stewart is another modern reprint from Naval & Military Press, and was part of the same order I made to NMP back in April 2012. I’ve been reading it in fits and starts in between other books, but finally settled down to actually finish it about ten days ago.

“Brutality made Bolsheviks where none had been before.”

—p.288, White Armies

White Armies was originally published in 1933, so it’s not a modern book, but it is still one of the touchstone pieces of Russian Civil War history in English. When I asked about this book over on the TooFatLardies mailing list, Richard of TFL mentioned paying quite a lot of money for an original edition a few years ago and being happy to pay it, but thankfully these days NMP’s facsimile edition is available relatively cheaply. The book is 470 pages or so, paperback, and seems solidly bound. The original photographs and maps are included, although quality of these (as NMP warns for all their facsimile editions) is not quite up to modern standards. This is especially frustrating on the maps, which are numerous and were apparently most drawn by the author or commissioned by him for the book. Many of the reprinted maps have a lot of barely readable tiny print, though, which makes them hard to use. That aside, in a conflict as sprawling as the RCW, it’s nice to have any sort of map to try to follow the action with!

White Armies of Russia. Book cover image from Naval & Military Press.

The book is focused, as the title implies, almost exclusively on the actions and personalities of the White movement(s) in Russia, and on the various non-Russian groups that interacted with them — primarily the Czech Legions and the British, American, French and Japanese interventionist forces. Stewart has an obvious distaste for Bolshevism, but he pulls no punches describing the corruption, brutality and ultimate failure of the Whites.

The book is laid out roughly chronologically, starting with the first (February) Revolution and the beginnings of the counter-revolutionary movements and moving on from there. Each chronological section has, generally, a chapter on each of the main theatres of the RCW (Murmansk/Archangel/the North, the North-West, the Southern/Ukraine/Crimean, and Siberia, broadly speaking). This book design does make following a single theatre all the way through the war a bit of an exercise in hopping around in the book, but it’s hard to see how to avoid either chronological or geographic dislocation when attempting to tell the story of the entire RCW in one book.

The White Armies of Russia by George Stewart. 2009 NMP reprint, original publication 1933. £16.00 at NMP, less if you get it during one of their regular sales.

The Shortest Possible Review: One of the classic histories of the White movement during the RCW, and still a good single-volume history decades after it was written.

Given how focused White Armies is on the White experience, I’d be curious to hear recommendations from readers on a similar book focused on the Bolsheviks and Red Army, to fill in the gaps, so to speak. Suggestions in the comments, please!

Links of Interest, 29th June 2012

I haven’t been doing much wargaming stuff the last couple of weeks, for a variety of bad reasons, so things have definitely been quieter here on the Warbard than usual. Nevertheless, here’s some links of possible interest for your weekend!

The Pulp Magazines Project describes itself as “…an open-access digital archive dedicated to the study and preservation of one of the twentieth century’s most influential literary & artistic forms: the all-fiction pulpwood magazine.”. It has sample issues in PDF format, a cover gallery, and articles on pulp magazines. Well worth a visit; the sample issues you can download are complete including all their advertising, which is often as interesting as the stories themselves.

Via Miniature Wargaming, Wargaming for Grownups has a set of square-based Russian Civil War rules. I’ve only skimmed them, but they’re higher-level than some (basic units seem to be infantry regiments and cavalry squadrons) and look to have some interesting ideas. Red Army, White Guard is over on Google Docs, where you can also grab a PDF version (File->Download PDF inside Google Docs).

Also via MW and on the RCW theme, Dave Waxtel’s RCW Rules, which are interesting mostly for the pre- and post-game sequences, which use political and other background maneuvering to influence the game. Again I’ve only skimmed these, but that pre- and post-game stuff would be fairly easy to adapt to any other rules system you cared to use for the actual game.

Finally, on the spectacular David Rumsey Map Collections website, South-West Russia from 1912 and Russia & Finland 1922, just to round out the Russian Civil War theme of several of today’s links.

Pictures from our last RCW game

Brian already gave a nice little AAR of our last game, but I thought I would make it a little interesting. Sadly my primary machine has been on the fritz for a bit now, so photo editing is a slow process (I own a Canon 40D and shot in RAW). But given I just bought a new 60mm macro lens, I figured I just needed to share:

Early in the game, the Red armoured car:

The Red armoured car
The Red armoured car

My Lledo truck with Brian’s armoured car and Model T in the background, about to unload Red Sailors:

Red trucks before unloading sailors
Red trucks before unloading sailors

…who promptly get chopped apart by my White cavalry.

The White cavalry runs down the Red Sailors
The White cavalry runs down the Red Sailors

The White baggage train (my Copplestone Yaks and Brian’s White infantry), right before…

The baggage train
The baggage train

…the Red armoured car chopped with up with its twin machine guns. It was ugly.

The Red armoured car and infantry
The Red armoured car and infantry

The end result fo the game is that we each massacred one part of the other force, but I got the General off, so a (very) minor White victory.

I have some Copplestone Chinese on the painting table, so soon we will have a fourth side

Cavalry, Armoured Cars and Other Amusements

The Sunday gaming club was pretty much at capacity today! We meet up at the University of Victoria and have a classroom reserved every Sunday, and this Sunday we had Corey and I playing Russian Civil War, three of the regulars playing 1879 Anglo-Zulu War with Two Hour Wargames’ colonial rules, and a game each of WHFB & 40K to round it out.

Our RCW game was intentionally light and quick; we had both my new armoured car and the half-painted cavalry on the table and wanted to see how these new-to-us forces ran in Through the Mud & the Blood before we got stuck into another larger game. Corey had a White cavalry squadron and a single section of White infantry, intent on rescuing the retired (but widely admired) General Alzheimerski; I took a Red Guard/partisan section, two small sections of Red sailors on trucks, and the armoured car, all under the nominal command of the hapless Commisar Blotski.

The Whites needed to get Alzheimerski to the nearest open patch of ground a British DH9 could land on, so they could bundle the old general onboard and get him to safety; getting his valuables off the table would be a bonus. The Reds were trying to capture Alzheimerski, as part of some scheme of Blotski’s to help him gain influence in Moscow.

Late in our game, the Red Guard and armoured car catch the White caravan guards while they attempt to flee!

To represent the various Red forces involved not really wanting anything to do with Blotski’s scheme, we threw a Hesitant Troops card into the mix for the Reds. The Whites also had a card for Alzheimerski, such that if his card came up before the actual officers of a unit he was attached to, he had a chance to lead that unit off on a death-or-glory charge — or he might do nothing at all…

The game started with the White cavalry, having gathered up the old man and gotten him on a horse, taking off cross country on a direct line to the planned landing zone of the British aircraft. This left the Red trucks and armoured cars at a disadvantage, as they move slower offroad than horses do. The armoured car took off to meet up with the local Red Guard, while the sailors pushed their trucks uphill a bit then began to get out, intending to get into the woods to fend off the White cavalry.

Unfortunately, that ended badly when the White horse came through the woods and down the hill much faster than the sailors were expecting. The cavalry didn’t even slow down, sabering half the sailors dead and thundering onward toward the rendezvous with the escape aircraft. (When cav catch infantry in the open in M&B, they get to double their melee dice… this lead to the cavalry having about two dozen dice in melee to the sailor’s ten or so… it was ugly.)

On the other side of the hill, the Red armoured car and Red Guard did manage to catch up to the White infantry guarding the pack train with the old General’s valuables. Two heavy machine guns and some rifle fire drove the White infantry off in short order and scattered the pack animals, who ran up the hill into the waiting arms of the surviving half of the Red sailors, who discovered that General Alzheimerski’s valuables were very valuable indeed!

We had a few questions about vehicles in M&B, which I’ll take up with the very helpful folks on the TooFatLardies mailing list, but it was a good quick game overall. The armoured car is slow, clumsy but deadly (which feels about right) and cavalry are fast and lethal when they’re able to run over unsupported infantry. I’m looking foward to more varied games now that we’ve got something other than just infantry on the table!

Book Review: Gone To Russia To Fight

The international intervention into the Russian Civil War — basically, the Western Entente (Allies) attempting to first keep Russia in the fight against Germany, and then to defeat the Bolsheviks and assist the anti-Bolshevik Whites — is not an area that gets a lot of attention, being overlooked as a sideshow both to the Great War and even to the larger Russian Civil War. Gone To Russia To Fight: The RAF in South Russia 1918-1920 is a look at a unique (and even more overlooked…) piece of that sideshow: the involvement of a couple of Royal Air Force squadrons in Southern Russia and the Caucasus/trans-Caucasus/Caspian Sea area during the Russian Civil War.

“Very little has been written about the RAF in south Russia and much of what has been written has been inaccurate. Several myths have been accepted as truths and written into the histories. This book is an attempt to set the record straight by going back, where possible, to the primary sources.”

— Introduction, Gone to Russia To Fight

The book opens with a couple of chapters giving a brief overview of the entire Russian Civil War, the background to sending the RAF and other forces into Russia, and the adventures of Dunsterforce around the Caspian early in the RCW, then goes through the entire RAF deployment one month per chapter. The author, John T. Smith, goes right back to squadron diaries and both published and unpublished memoirs for his material, in several cases pointing out where previous popular histories (or even published memoirs) clash with the squadron diary records and are likely or even provably incorrect.

One unexpected connection to local Canadian history I learned through this book: Raymond Collishaw, a fairly well known RAF WW1 ace who was born in the same region of Canada I live in, was one of the RAF officers in charge of the South Russia expedition. Our very own local connection to the events of this book — who knew?

cover-gonetorussia
Cover of Gone To Russia To Fight.

The book has some neat period photographs from a variety of archives, including some fished out of the Russian archives in recent years. The writing is clear and readable, although Smith’s writing style, especially in the first few chapters, is staccato and choppy at times, with lots of short sentences, sometimes to the point where it seems like a grade-school textbook instead of an adult history book. The one major disappointment are the maps. There are only four in the whole book, none of which adequately cover the area discussed in the text. The detail map of one harbour on the Caspian repeatedly attacked by the RAF forces seems kind of pointless, given that a clear, full-page annotated aerial photograph is also included. Given the unfamiliarity of the theatre, the sometimes difficult Russian place names, and the fact that many place names have changed in the intervening 90-some years (making modern atlases or Google Maps unreliable), a few good detailed maps would have been a huge help.

The maps aside, this is an interesting and clearly written look at an oft-forgotten theatre, and Smith does a great job of going right back to primary documents to provide the clearest possible narrative of events 90+ years ago.

Gone to Russia To Fight: The RAF in South Russia 1918-1920 by John T. Smith, published 2010 by Amberley Press. £5.95 from Naval & Military Press. (normally £14.99, no idea how long the discount from NMP will last, but grab it while you can!)

The Shortest Possible Review: A fascinating look at an overlooked piece of RAF history, and a unique perspective on the Russian Civil War.

As a wargamer, I’m now fighting the urge to get some aircraft and some river boats and barges to try and recreate some of the actions from Gone to Russia. Maybe the 1/600 RCW ships from PT Dockyard and some 1/600 WW1 aircraft from Tumbling Dice or elsewhere? Must resist, not got the time or budget right now for a new scale!