Large terrain pieces are the lifeblood of any good gaming table and in a fit of boredom late one night at my old job (after my work was done for the day, honest), I set out to create such a piece.
Enter the mesa. Like many such projects, there was absolutely no prior design, just some scribblings on a pad before I set off to construct it. I knew I wanted a stone arch with a pathway up and over for characters to fight on, and I wanted a winding road up to a plateau, but everything else came as I hacked and sawed.