Tag Archives: English Civil War

Monsters abound: a review of Devilry Afoot co-op horror gunpowder skirmish

We love a good coop skirmish game, playing a lot of Sellswords & Spellslingers and dabbling in quite a few other games. And we both love gunpowder fantasy, so the mixture of the two, with a horror twist in Devilry Afoot was too good to pass up.

What is Devilry Afoot? Let’s let the author introduce it:

Devilry Afoot (2024) is a folk horror monster-hunting handbook for tabletop skirmishes.

Set during the 16th and 17th century Wars of Religion, Devilry Afoot pits flawed human heroes, controlled by one or more players, against the creatures of the night whose actions are randomly determined by the game’s easy-to-use mechanics.

Designed for solo and co-operative play, the RPG-lite character customisation, scenario driven narratives, and unpredictable monsters combine to ensure that no two games are ever the same.

Wargames Vault description

We played two scenarios: The Dance Macabre and Wolves in Sheep’s Clothing. Both were brutally hard, starting off deceptively easy. All in all, the whole two games took about 3 hours, including creating characters.

Dance Macabre

Your goal is to stop a graveyard from spawning revenants, of which only a single one starts on the table (but many more spawn in quickly). As this was our first game, we only took 3 characters (1 each).

We quickly learned that although only two monsters started on the board, bad dice luck in 1st turn by Sean had his follower run off from being scared by the spectre & his character does nothing with poor activation rolls.

The objective was simple enough, get a character into the graveyard, say scripture 3 times. But given new revenants spawned on a 1, 2 or 3 on their movement or fight rolls, we were quickly swarmed under. One after another of us went down, until only Sean was standing, and then it was over.

We decided to roll Out of Action rolls anyway, with both Sean and Brian rolling under 3 – dead – and me rolling barely better – a 4 – for Scholar Smthye to acquire a leg injury.

Wolf in Sheep’s Clothing

Our second game we took a bit more muscle – 2 character each (for 6 characters), with Sean and Brian both bringing followers. Here the werewolves appear in a pack of innocents on turn one.

Werewolves were a bit counter-intuitive (turn from werewolves to human to attack, etc). We also had a 3rd werewolf join us – each character has a secret and one of Sean’s had bitten by a werewolf. Which activates if you roll double 1s on their activation. Sean dutifully did so, continuing his dice luck and it appeared right in the back, naturally.

We also had a character run off from the monster’s intimidate check, ironically my Goodwife Smthye who had a bonus to not running away.

Overall thoughts

Overall we all quite like it. Definitely will play again – here’s a few more detailed thoughts:

Good

What did we like?

  • Activation system was quite fun – randomness as you draw chits out of a bag for monsters, innocents, & PCs, but PCs still require an activation roll like Sellswords or SOBAH to actually do something
  • Monster and game flavour was great – it really captured the feel of the late medieval/early renaissance ignorance of the world and fear of “things that go bump in the night”
  • The period flavour of “Cite Scripture” as a PC action, which repels monsters, and the fact that most monsters will (randomly) do things other than mindlessly run forward to attack means that it can be more than just a pure brawl, which is always great.
  • A permanent injury table is always fun. We have just started playing Mordheim, which has a similar rule. For us, we had two deaths, but my Scholar Smthye gave me a great roleplaying hook for my 2nd character, as his leg injury meant clearly his wife needed to follow along and make sure he didn’t get up to trouble in his foolishness
  • Small board size – only 2’x2′ allows focused gameplay and means less terrain to build
  • Small model count – similarly, it had a very small model count. We had less than 10 figures in the first game, and less than 20 in the second. Makes getting into it quite easy.

Change?

  • Cards instead of chits – rather than drawing from a bag, flipping over cards is faster. Plus you can do some amazing period-style activation cards with illustrated pictures of the monsters

What about Sellwords & Spellslingers?

Could you retrofit Sellswords to use this? Absolutely – switch secrets to negative traits, double monster stats to create a DL, add monster activation rules. The cards would require more work, but that is doable. I may do this at some point, but let’s see.

Final thoughts

Would we recommend? Yes, 100%. It is a good price (~ $10 CAD). Pick it up today at Wargames Vault.

Bloody Miniatures Company of Wolves

Finally finished the sixteen English Civil War 28mm figures from Bloody Miniatures’ Release 1, The Company of Wolves. I did mine up a bit plainer than the painted examples on the company website, modelling them mostly after some of the county/semi-rural troops from the ECW with mostly plain grey/white jackets (unbleached, undyed wool cloth) or buff coats.

I ordered these back in March 2021 when these sixteen figures were the entirety of BM’s offerings; Releases 2 and 3 are now out, each sixteen figures in four packs of four, and Release 4 is due out sometime soon (September 2022, likely) and includes their first armed female figures!

The Company of Wolves has four figures with polearms, four dismounted cavalrymen, four pistoleers, and four with sword or sword & dagger. Scale-wise they’ve been deliberately designed to fit alongside Warlord, TAG, and Bicorne’s existing ECW figures and they do that very nicely.

Sculpting and casting are very clean, minimal mold lines or flash and no slipped molds or other casting errors.

Although I’d call my paint job workmanlike and table-ready rather than inspired, these are lovely figures, each one an individual with good levels of detail.

One thing that deserves special mention is how well the polearms fit into the open hands of their figures – open hands and weapon options are often a source of frustration and more of a nuisance than they’re worth with metal figures (and sometimes even with plastics!) but these four (sold as The Forlorn Hope) all fit their weapons and hands together amazingly well. No weird gaps around the hands/weapon hafts, no serious issues fitting them in place, and they look good without need gaps filled with greenstuff or other serious intervention! Nicely done to BM’s sculptor and caster on that front!

I’m really looking forward to the upcoming Release 4 mostly for the armed ladies, which basically nobody else makes for 17th C gaming, but I’ll be getting the full set of sixteen as everything Bloody Miniatures has done is well worth it. I will likely even go back and order their previous releases, even though I have more than enough ECW/TYW character figures for skirmish gaming!

The Workbench This Week, 28 Feb 2022

Plague and megalomaniac idiot dictators waging unprovoked war on democracies and idiots honking in stupid pickup trucks… let us distract ourselves with some modelling instead, shall we?

The workbench this weekend. Based and mushrooms and plague monks and ECW and much else!

So what was, in fact, on the workbench this weekend? Starting on the lower left of the cutting mat, we have a batch of 25mm/1″ plastic bases with greenstuff cobbles added to the top, these eventually to have some “town watch” kitbashed figures on them – probably Warlord ECW pikemen bodies with Frostgrave parts for some arms.

Heading clockwise, we have some awesome Fenris Games mushrooms, the first I’ve finished from their massive Sporewood set from the 2021 Toadstool Brownie kickstarter. I’ve based four of them onto a chunk of scrap 1/8th plastic and will get that finished up soonish; the fifth mushroom painted is lying on the left there.

At the back of the cutting mat behind the Fenris-supplied “Love Miniatures Hate Fascism” stickers are sixteen Bloody Miniatures English Civil War chaps, their Company of Wolves bundle of their Wave One releases, also from early 2021. Really lovely figures, full of character. Bloody Miniatures has produced two more batches of sixteen since then and Wave Four is on the way; I’ve held off on buying Waves Two and Three because up until a few weeks ago Wave One was still all boxed up…

The five Fenris plague cultists, all set to lead ominous processions through a fantasy city.

Finally in the foreground we have five Fenris Games Plague Cultists all finished and ready to terrorize a table soon. Their bases were the test run for the urban bases off to the left there. I wanted grubby urban cobblestones and I think it worked. Nice simple figures full of character, too, and beautifully easy to paint up.

Hobby progress despite the state of the wider world, and that is never a bad thing. Stay safe, stay sane, and hobby onward!

A 17th Century Bastion, Part One

Several of the scenarios in Pikeman’s Lament ask for a bastion or earthwork to be attacked or defended, but at a maximum area of 9″x9″ it isn’t going to be some grand fortification or anything.

I wasn’t sure what, exactly, could be done in that area, so I cut a piece of heavy plasticard that size and started arranging my Assault Group guns and crews around the 3d printed gabions we found over on Thingiverse.

The 3d Printed Gabions

As seen previously here on The Warbard, my brother Corey owns a 3d printer. A Creality Ender 2, apparently. Gabions are big roughly-made wicker tubes filled with dirt, basically, used for temporary fortification for centuries – right up until at least the First World War, in fact. They’re iconic looking but would be really, really fiddly to scratchbuild. Finding the set of 3d modelled gabions for free over on Thingiverse was what kicked this whole project off.

3d printed gabions in closeup. The striations of the 3d print process nicely add texture. Click for larger.

If you haven’t got access to a 3d printer, Renedra will sell you a couple of sprues of quite nice-looking gabions for a very reasonable sum.

The Bastion

The 9″x9″ footprint was dictated by the Pikeman’s Lament rules, but proved to be a good size anyway for a bastion that could hold one gun with crew or a full unit of 12 infantry in the Pikeman’s system while not dominating the table. It’s still a very, very small bastion; even single-gun emplacements in the English Civil War were usually bigger than this once you included their surrounding ditches and such. Compromises are always made for tabletop usability, however!

The actual gabions and fortified part of this are raised slightly on a 6″x6″ offcut of 1/8th” EPVC plastic board, with openings for cannon to fire through on two sides and a ramp leading down and out on the third side.

Gabions in lace and planking started inside. Assault Group guns and crew and a Warlord plastic infantry figure for scale. Click for larger.

I used chunks of styrofoam to fill in the area outside the gabions, sloping up slightly from ground level, holding it in place with hot glue to speed up construction.

Styrofoam to fill in the slight slope up to the outer edge of the bastion itself. Click for larger.

To cover the styrofoam I mixed up premixed plaster, white glue, sand, and a bit of water to make a tough textured fill, then pushed it into place with a tongue depressor. The interior has flooring/duckboards made from wooden coffee stir sticks, with sand filling the gaps between the boards.

Plaster, white glue, and fine gravel over the styrofoam. Click for larger.

Paint tomorrow after the plaster has had a chance to dry fully. I thought about putting extra obstacles in the ground outside the gabions, but have decided to leave it mostly bare earth. I do have my recently-bought Renedra chevaux-de-frise to add around the bastion once it’s on the table, after all.

A Graveyard (Much Delayed)

File this one under “long neglected projects finally finished”, I guess. I’ve finally based, painted, and finished the last of the Renedra gravestones I started way back in February 2013, which were actually purchased in December 2012.

Back in 2013 half of them (one of the two identical sprues) got cleaned up, based, sand added to the bases, and grey primed, and that was it. For more than five years.

graves13Feb13
The original 2013 batch of graves, based but not yet primed. Click for slightly larger.

In early 2018 I pulled the 2013 bits out of storage and got them painted up and flocked fairly quickly for the game I ran at Trumpeter Salute 2018.

The paintjob was pretty simple. I hit all of them with a wash (GW Nuln Oil or Earthshade), then drybrushed and scrubbed various other colours across the stones. Two different shades of grey, some dark green, two shades of tan, and two shades of off-white applied in different amounts to different stones give a bit of variation to each stone.

Finally, this week I’ve pulled the second sprue out and got them all based up.

Latest graveyard stuff all based up. Click for larger.

The bases are all leftovers from various Warlord ECW plastic box sets. I think the newer stuff is from the Firelock Infantry box and the older from either the regular infantry or cavalry box. Waste not, want not, and I wasn’t ever going to use them for figures! The freshly dug graves (great potential plot points!) are just scrap styrofoam glued down and then sanded.

Latest graveyard bits. Fresh graves in front, regular gravestones behind. On the left is a base of chickens from Warbases, just for fun. Click for larger.

I’ve used the Celtic cross and some of the base pedestal bits to create a roadside cross or shrine. Just the thing to lurk on a dark and misty moor or something!

The roadside cross, still in progress. Complete with ominous raven! Click, as usual, for larger.

Finally, I used Rain City Hobbies tufts and flowers to add some detail and interest over my usual mix of flock. I really like the little pops of colour the flowers provide, and they’re becoming a standard feature on my scenery, especially the English Civil War items.

Finished, all these years later! I’ll get some photos of the full graveyard setup soon. Click for larger.

Should you want your own gravestones the two-sprue set is still available from Renedra which is definitely not always the case when coming back to some products after this long. Hopefully you take less than seven years to get yours ready for the tabletop!

Stable Genius

After finishing the three little cottages on Saturday, I decided to do something slightly different on Sunday and made a building that could serve as a stable or other outbuilding for a manor farm on my ECW/English pulp tables.

It’s 3″ deep and 4″ wide, so actually larger in footprint than the little hovels. Horse need their space, tenant farmers not so much! Same construction, 1/16th mattboard (picture framing card) with wooden coffee stir sticks for the timbering. The roof is assymetric, with the peak closer to the front of the building instead of down the centreline, for no other reason than it looked more interesting and on a gaming table, people spend a lot of time looking down at rooftops!

Stable “blank” assembled, with window and horse both from Warbases. Click for larger.

A roof with a pitch like this should probably be shakes or slate or something, because a steep pitch is part of what helps keep a thatch roof watertight, but towel thatch is a heck of a lot faster to assemble than a shingled roof, even with Warbases’ nifty lasercut tile cards available! Perhaps I’ll go back and rebuild this roof with tile card in the future, when I’m not under a pre-convention time crunch… but don’t hold your breath!

All the half-timbering complete and unthatched roof in place. Click for larger.
Roof off, showing the card “beams” to give it some strength. Click for larger.
Towel thatch in place, including an extra strip across the top ridge. Paint to follow! Click for larger.

I’ll add open doors on the big doorway on the front; the doors are built but not installed yet. I might whip up a couple of horse stall walls to put in the interior, but honestly that seems like a post-Trumpeter addition to me…

Hovels & Gardens

With the clock running on toward Trumpeter Salute 2018, I need to get serious about producing the new scenery the linked pair of games I’m running there need!

I’ve got more than enough hedges, dirt roads, and other greenery bits from previous scenery projects, but the farmhouse/manor, dovecote, and barn I’ve built previously need more buildings to hit the table along with them if I want to do a 17th Century English hamlet up properly.

This weekend I sat down and cranked out a trio of little (tiny, really!) thatched and half-timbered cottages or hovels, along with a pair of fenced gardens.

Three cottages underway. 28mm Warlord officer on a 25mm base for scale. Click for larger.

These are simple little buildings of 1/16th” mattboard with half-timbering from wooden coffee stirrers and thatch from towel. The windows are lasercut from Warbases in the UK. For a bit more bulk the roofs have a substructure of corrugated cardboard with the towel hot-glued to that and then further stiffened with white glue. All three roofs are removable.

Towel thatch roofs in place. Click for larger.

For the gardens I started with 1/8th” foamed PVC board as a base, then used some of the 3-d printed wattle fencing from Thingiverse that Corey has run off from me the new 3d printer he’s also using for the tricycle truck project.

Large fenced garden with a tree. 28mm Warlord officer on 25mm base for scale. Click for larger.

The tree has a core of paperclip wire, bulked out with soft iron craft wire, then covered in hot glue to fill in between the wires. The garden beds are also just hot glue “sculpted” into place with the hot tip of the glue gun.

Painted cottages and painted and flocked garden. Click for larger.

I’ve also done a second garden piece, slightly smaller, but haven’t gotten a photo of it yet. The cottage roofs need one more drybrush to really pop the thatch texture, but the cottages themselves are all done, and the gardens are fully painted and flocked outside the fence. The tree needs some foliage, and the gardens inside the fences need greenery and detail, but not bad for part of a weekend’s focused effort!

Colourful Cavalry, Part Two

Horses in colours other than brown!

Armour in colours other than silver!

Dogs and cats living together! Chaos and disorder!

Well, something like that. Horses and armour, at least.

I realized that all twelve horses for my regular ECW cavalry are all brown. Every last one of them. There’s a bunch of variation in tone, mane colour, stuff like that, but they’re all bay, which is horse-speak for brown. Well, some of them might be chestnut, which is horse-speak for “lighter reddish brown”, more or less. For the six horses I needed for the current batch of cuirassier I decided to mix it up a lot. There’s a white horse, two different shades of grey, two different bay, and one black horse.

All six cuirassier horse. Hair, mane, and tail all done. Hooves, tack, and some details still to do. Click for larger.

Unfortunately I totally forgot to write down any of the paint mixes or layers I used for this batch of painting, so I’ll have to re-invent the wheel, or at least the horse paint, next time I do horses!

For the armour, I put pins up into the backsides of all six cuirassier, making them extra-long to make painting easier. Then I used a scrap CD, two lengths of scrap wood, and my hot glue gun to create a very useful little painting stand, seen in the photo below.

All six riders got all their armour basecoated bright silver (Reaper’s True Silver), then various inks and washes were layered over to try for a treated-metal appearance as discussed in my last post on coloured armour.

GW’s washes don’t work as a base layer for this, I discovered right away. They’re not designed to stay on flat surfaces particularly well, although they shade crevices and lower areas of a surface very nicely. I used India ink for the three blacked armour sets, Reaper’s Red Ink for the russeted armour, and FW Artist’s Acrylic Inks for most of the rest of the colour.

The three blacked armour riders were basically done after one coat of thinned India ink, and then I went back in with metallic paint to do some of the edges and highlights, especially on the rider in the foreground of the photo with the hammer and plume.

Armoured riders. Front right blacked with silver edging, rightmost russet, two background guys both blacked, blued armour on the far left, then the second russet armour guy foreground centre. Click for larger.

The two russetted armour guys and the one blued rider (far left) got at least a couple of more layers, including either very, very thin India ink or GW’s Nuln Oil to darken the bright initial ink coat. The blue guy especially looked incredibly bright and weird after his first coat of just blue ink – my girlfriend saw him and said, “Seventeenth Century Power Ranger!” and damned if she wasn’t right…

I’ve also discovered that these guys are nearly impossible to get a decent photo of in their current setup, the above blown out and fairly crap photo is less crap than all the rest. I’ll try for better pictures once the riders and horses are all attached to each other. Still to do is boots, saddles, faces, and weapons.

I’m really pleased with how these guys are turning out so far, and I think they’ll look great on the tabletop once they’re all finished. Ink over silver is definitely a win for doing coloured armour!

Colourful Cavalry: Armour as well as horses!

I’ve posted links to horse painting articles and tutorials before, including the exhaustive “horse of a different colour” series over at Trouble at t’Mill. Mike even gives you some rough math on what colours any given troop/regiment/herd/group of horses should be: “One tip – if you’re batch painting, the maths works out roughly that you should pick out your hero horses that are going to be fancy colours, then split about a quarter of the rest off and earmark them for chestnuts, split a quarter of the leftovers from those off and earmark them as blacks, and paint the rest (which should be a bit over half) bay. The further back in history you go, the fewer chestnuts you’ll probably have.”

But what about the riders? Unarmoured or mostly unarmoured riders provide obvious opportunity for colour, depending on the army or era you’re modelling, but if it’s knights or early 17th Century cuirassier in full plate it’s all going to be silver/grey metal armour, right?

Armour can, in fact, be lots of colours than just “shiny metal”. It probably should be, in fact. Blacking, russeting, or even painting seems to have been fairly common. Keeping armour “white” (shiny) was a lot of work on an ongoing basis so a lot of munition-grade ordinary armour was finished in some way.

A lot of the armour in museums that’s shiny these days probably shouldn’t be. As the Wallace Collection says on their website about one partial suit of 17th C armour, “Like the others of its group, this one originally had a ‘black-from-the-hammer’ finish, but was polished bright comparatively recently, almost certainly in the 19th century.” Another thing we can blame the Victorian era for!

Russeting, blacking, and other forms of surface finish are done with various oils, acids, and other chemicals along with heat to seal the surface of the metal and protect it from rust and other corrosion. An interesting and informative thread over on My Armory (an arms/armour collector and creator forum) talks about various historic and modern treatments and the various shades that can be achieved. One essay on russeting I found uses modern Clorox bleach and baby oil!

There’s a great essay on the Met about decoration and surface treatment of armour. From that essay:

Heating metal produces a coloration of the surface, which changes from yellow to purple to deep blue as the heat increases. When taken out of the fire at a particular temperature, the metal retains this color. Considerable skill is required to achieve a consistent and even heat-patination of large areas (e.g., a breastplate) or groups of objects (e.g., a complete armor, 32.130.6
). The favored color for armor, edged weapons, and firearm barrels was a deep blue, in a process is referred to as “bluing.” A range of colors could also be produced chemically, using a variety of different recipes, such as a rich brown color that was popular on firearm barrels in the late eighteenth and nineteenth century. Besides being attractive, patination and painting also inhibit rust on metal surfaces.

This gorget is contemporary with the English Civil War (c. 1640) and is blued with gilt edging. Image off the Wallace Collection website. Click image to see the listing there.

The entire Wallace Collection website is well worth looking through, by the way. It includes a huge collection of arms and armour through the ages, and a really well organized Advanced Search function to make things (slightly!) easier to find.

Also from the Wallace Collection is a “black and white” set of cavalry armour, almost certainly from an officer, with distinctive polished/silver bands around the edges of otherwise blackened armour. The Wallace writeup say, “Most military armours worn by lower-ranking troopers or infantrymen were left ‘black from the hammer’, that is, the metal was worked only up to the point when the armour would function as required. The surface finish was left black and hammer-marked. Bodies of cavalry wearing such armour were therefore often described as ‘Schwarze Reiter’- black riders. The armours of officers commanding groups of men armed in this way often had the bands and borders of their armour polished bright, producing the distinctive visual effect characteristic of ‘black and white’ armours.

For a straight-up painted helmet, this one is 15th C, much earlier than the period I’m currently concerned with, but had red and white (now discoloured almost to yellow) paint that is still colourful and must have been spectacular when it was new. I don’t think, from what I’ve seen, that full on painted armour was still current by the mid-17th C, but blacked, blued, russeted, and even gilded surface treatments were certainly in regular use.

When it comes to miniature painting and armour, I’m thinking that the best way to represent coloured armour would be a metallic base coat and then inks or washes over that. I’m going to do some experimenting on the six cuirassier current on my painting bench and will report back!

Incidentally, if someone managed to save a copy of the Games Workshop article from back in 2011 I once linked to here I’d love to have it. I recall it opened with joking about how the author just painted all horses brown until his daughter told him his horses were boring, or similar!

Finished English Civil War Figures

Not the greatest photographs going, but so far the only ones I’ve gotten of all of my recently completed 28mm ECW figures all together!

Every figure finished recently! See text for details, and click for larger.

Starting top left, the dark yellow coats belong to six firelock musketeers (in Pikeman’s Lament terms, either a Forlorn Hope or Commanded Shot). Clockwise we have two troops of regular horse, six per troop. One unit is brand-new and the other had most of it’s painting done years ago but have been touched up and re-based just recently. Somewhere in amongst the other horsemen is the mounted commander as well, finally finished and based.

The bottom centre infantry unit is a dozen muskets in green, then a dozen pike in green, and finally a dozen muskets in blue. There’s a couple of extra officer/sergeant figures in there as well.

The only unit not on the tray in the photo above is the twelve pike in blue I finished back in July 2017.

All these figures are from Warlord Games.

The new horse, with blue and white horse blankets, as well as some of the older horse with blue and yellow on the horses. Click for larger.

Finally, for fun and extra colour, I’ve been painting up the farm animals I got from Warbases early in 2017.

Geese and sheep, all from Warbases. See text for details, click for larger.

The geese are on a 40mm round styrene base, while the two sets of sheep are on roughly rectangular bases about 1″x2″. They’ll mostly be just scenery, or objectives in games that need loot tokens, but I’m also planning on using the flock of geese as a hazard in games of Pulp Alley, because big geese can be scary psycho critters!

Still in progress on the farm animal side are five or six ducks to go in and around the ponds I made in 2017, two big cart horses, and a couple of goats. I’ll probably get a few more animals on my next Warbases order, they’re fun to paint and provide great extra detail and colour on the tabletop.

On the ECW figure side of things the first six cuirassier heavy horse are in progress, and I’ll be doing up at least one more unit of firelock muskets. There’s also six officer/sergeant/character figures in progress – more on them in another post!