Tag Archives: ECW

Monsters abound: a review of Devilry Afoot co-op horror gunpowder skirmish

We love a good coop skirmish game, playing a lot of Sellswords & Spellslingers and dabbling in quite a few other games. And we both love gunpowder fantasy, so the mixture of the two, with a horror twist in Devilry Afoot was too good to pass up.

What is Devilry Afoot? Let’s let the author introduce it:

Devilry Afoot (2024) is a folk horror monster-hunting handbook for tabletop skirmishes.

Set during the 16th and 17th century Wars of Religion, Devilry Afoot pits flawed human heroes, controlled by one or more players, against the creatures of the night whose actions are randomly determined by the game’s easy-to-use mechanics.

Designed for solo and co-operative play, the RPG-lite character customisation, scenario driven narratives, and unpredictable monsters combine to ensure that no two games are ever the same.

Wargames Vault description

We played two scenarios: The Dance Macabre and Wolves in Sheep’s Clothing. Both were brutally hard, starting off deceptively easy. All in all, the whole two games took about 3 hours, including creating characters.

Dance Macabre

Your goal is to stop a graveyard from spawning revenants, of which only a single one starts on the table (but many more spawn in quickly). As this was our first game, we only took 3 characters (1 each).

We quickly learned that although only two monsters started on the board, bad dice luck in 1st turn by Sean had his follower run off from being scared by the spectre & his character does nothing with poor activation rolls.

The objective was simple enough, get a character into the graveyard, say scripture 3 times. But given new revenants spawned on a 1, 2 or 3 on their movement or fight rolls, we were quickly swarmed under. One after another of us went down, until only Sean was standing, and then it was over.

We decided to roll Out of Action rolls anyway, with both Sean and Brian rolling under 3 – dead – and me rolling barely better – a 4 – for Scholar Smthye to acquire a leg injury.

Wolf in Sheep’s Clothing

Our second game we took a bit more muscle – 2 character each (for 6 characters), with Sean and Brian both bringing followers. Here the werewolves appear in a pack of innocents on turn one.

Werewolves were a bit counter-intuitive (turn from werewolves to human to attack, etc). We also had a 3rd werewolf join us – each character has a secret and one of Sean’s had bitten by a werewolf. Which activates if you roll double 1s on their activation. Sean dutifully did so, continuing his dice luck and it appeared right in the back, naturally.

We also had a character run off from the monster’s intimidate check, ironically my Goodwife Smthye who had a bonus to not running away.

Overall thoughts

Overall we all quite like it. Definitely will play again – here’s a few more detailed thoughts:

Good

What did we like?

  • Activation system was quite fun – randomness as you draw chits out of a bag for monsters, innocents, & PCs, but PCs still require an activation roll like Sellswords or SOBAH to actually do something
  • Monster and game flavour was great – it really captured the feel of the late medieval/early renaissance ignorance of the world and fear of “things that go bump in the night”
  • The period flavour of “Cite Scripture” as a PC action, which repels monsters, and the fact that most monsters will (randomly) do things other than mindlessly run forward to attack means that it can be more than just a pure brawl, which is always great.
  • A permanent injury table is always fun. We have just started playing Mordheim, which has a similar rule. For us, we had two deaths, but my Scholar Smthye gave me a great roleplaying hook for my 2nd character, as his leg injury meant clearly his wife needed to follow along and make sure he didn’t get up to trouble in his foolishness
  • Small board size – only 2’x2′ allows focused gameplay and means less terrain to build
  • Small model count – similarly, it had a very small model count. We had less than 10 figures in the first game, and less than 20 in the second. Makes getting into it quite easy.

Change?

  • Cards instead of chits – rather than drawing from a bag, flipping over cards is faster. Plus you can do some amazing period-style activation cards with illustrated pictures of the monsters

What about Sellwords & Spellslingers?

Could you retrofit Sellswords to use this? Absolutely – switch secrets to negative traits, double monster stats to create a DL, add monster activation rules. The cards would require more work, but that is doable. I may do this at some point, but let’s see.

Final thoughts

Would we recommend? Yes, 100%. It is a good price (~ $10 CAD). Pick it up today at Wargames Vault.

Your Bloody Miniatures Have Arrived

I swear Bloody Miniatures chose their company name just so wargamer’s spouses could say that when the lovely figures show up! Thankfully they really are lovely figures, and if they amuse my wife too, then that’s a bonus.

Six packs of Bloody Miniatures – all of their Wave 4 Chorus of Disapproval and two packs from earlier releases.

A few weeks ago I ordered the whole of BM’s Wave 4, A Chorus of Disapproval, plus a couple of individual packs from Waves 2 and 3. They showed up this afternoon and I had to snap a few quick photos to show them off.

Wave 4 included the only armed female figures for the 17th Century that I’m aware of, which is awesome. There’s also a quartet of scouting dragoons skulking along, four armoured currassier on foot from the other end of the mounted troop spectrum, and finally four ordinary villagers with improvised weapons – axes and agricultural implements.

I also picked up a pack of sentries, and four looters hauling off their ill-gotten gains. Excellent character packs that I’m sure will show up in scenarios eventually! See the gallery below for some quick closeups of all six packs, straight from the box with zero cleanup.

Bloody Miniatures Company of Wolves

Finally finished the sixteen English Civil War 28mm figures from Bloody Miniatures’ Release 1, The Company of Wolves. I did mine up a bit plainer than the painted examples on the company website, modelling them mostly after some of the county/semi-rural troops from the ECW with mostly plain grey/white jackets (unbleached, undyed wool cloth) or buff coats.

I ordered these back in March 2021 when these sixteen figures were the entirety of BM’s offerings; Releases 2 and 3 are now out, each sixteen figures in four packs of four, and Release 4 is due out sometime soon (September 2022, likely) and includes their first armed female figures!

The Company of Wolves has four figures with polearms, four dismounted cavalrymen, four pistoleers, and four with sword or sword & dagger. Scale-wise they’ve been deliberately designed to fit alongside Warlord, TAG, and Bicorne’s existing ECW figures and they do that very nicely.

Sculpting and casting are very clean, minimal mold lines or flash and no slipped molds or other casting errors.

Although I’d call my paint job workmanlike and table-ready rather than inspired, these are lovely figures, each one an individual with good levels of detail.

One thing that deserves special mention is how well the polearms fit into the open hands of their figures – open hands and weapon options are often a source of frustration and more of a nuisance than they’re worth with metal figures (and sometimes even with plastics!) but these four (sold as The Forlorn Hope) all fit their weapons and hands together amazingly well. No weird gaps around the hands/weapon hafts, no serious issues fitting them in place, and they look good without need gaps filled with greenstuff or other serious intervention! Nicely done to BM’s sculptor and caster on that front!

I’m really looking forward to the upcoming Release 4 mostly for the armed ladies, which basically nobody else makes for 17th C gaming, but I’ll be getting the full set of sixteen as everything Bloody Miniatures has done is well worth it. I will likely even go back and order their previous releases, even though I have more than enough ECW/TYW character figures for skirmish gaming!

The Workbench This Week, 28 Feb 2022

Plague and megalomaniac idiot dictators waging unprovoked war on democracies and idiots honking in stupid pickup trucks… let us distract ourselves with some modelling instead, shall we?

The workbench this weekend. Based and mushrooms and plague monks and ECW and much else!

So what was, in fact, on the workbench this weekend? Starting on the lower left of the cutting mat, we have a batch of 25mm/1″ plastic bases with greenstuff cobbles added to the top, these eventually to have some “town watch” kitbashed figures on them – probably Warlord ECW pikemen bodies with Frostgrave parts for some arms.

Heading clockwise, we have some awesome Fenris Games mushrooms, the first I’ve finished from their massive Sporewood set from the 2021 Toadstool Brownie kickstarter. I’ve based four of them onto a chunk of scrap 1/8th plastic and will get that finished up soonish; the fifth mushroom painted is lying on the left there.

At the back of the cutting mat behind the Fenris-supplied “Love Miniatures Hate Fascism” stickers are sixteen Bloody Miniatures English Civil War chaps, their Company of Wolves bundle of their Wave One releases, also from early 2021. Really lovely figures, full of character. Bloody Miniatures has produced two more batches of sixteen since then and Wave Four is on the way; I’ve held off on buying Waves Two and Three because up until a few weeks ago Wave One was still all boxed up…

The five Fenris plague cultists, all set to lead ominous processions through a fantasy city.

Finally in the foreground we have five Fenris Games Plague Cultists all finished and ready to terrorize a table soon. Their bases were the test run for the urban bases off to the left there. I wanted grubby urban cobblestones and I think it worked. Nice simple figures full of character, too, and beautifully easy to paint up.

Hobby progress despite the state of the wider world, and that is never a bad thing. Stay safe, stay sane, and hobby onward!

Links of Interest, 1 July 2020

For this Canada Day in a time of pestilence abroad in the land, the usual mix of individual links and items that don’t quite warrant an entire freestanding post, as is an irregular feature of this blog.

Curt of the always-awsome Analogue Hobbies blog has been doing 2mm Napoleonics at a really high standard, including gorgeously painted tiny renditions of the various buildings made famous by the Battle of Waterloo. He’s previously posted about his 2mm Nap armies, as well.

I am getting more and more tempted to do either Russian Civil War or 17th C English Civil War in 2mm… to which end I recently bought the Forward March 2mm Library and might need to get some things 3d printed for me. I quite like the thought of a single print bed of bases being an entire army, and I’ve always liked the “miles of battlefield all at once” look of small scale gaming even though I’ve done nothing smaller than 15mm (and far more 28mm than anything else) for many years now.

Rather nice little tutorial on doing bog or fen areas easily with patterned clear plastic sheet over on Lead Legionaries. This is a terrain type I’ve been meaning to do for several years now but it’s still somewhere on the endless to-do list.

On the WW2 naval gaming side, which I want to get back to sometime soon, I recently discovered the nicely laid out german-navy.de which has good short articles and illustrations of nearly everything the WW2 Kreigsmarine built or planned to build, from the workaday utility boats like the well known R-boote to the insane jet-powered hydrofoil they were dreaming of far too late in the war to actually matter. (German military designers spent the entire war hopped up on the Very Best Drugs, you can’t convince me that isn’t true!) If you have found a similar resource for other WW2 navies (especially the Royal Navy) I’d love to know about it.

Happy Canada Day if you happen to be Canadian, Happy (upcoming) Independence Day if you’re American, and hope July is good to you regardless of where you’re reading this from!

Links of Interest, 14 June 2020

Wargames Designs is partly a webstore, with some good looking historical wargaming flags in a variety of scales, among other things, but they also have this listing of English Civil War coat colours by regiment, which is also a great resource for ECW-era names.

More on coat colours, and much other good stuff as well over on Keep Your Powder Dry.

Over on the micro-scale gaming side, this really fantastic project to depict Constantinople in 2mm for siege games. This is an ongoing project, so look for more recent updates on that blog when you visit!

I feel like I’ve linked to 6mm ACW before, but that website really does have some great 6mm terrain tips that aren’t just limited to those gaming the Slaveholder’s Insurrection.

My most recent YouTube channel discovery is Miscast out of Australia, with a series of painting and terrain videos that tend to be short (this is good) and well edited (also good). I rather like this How To Make a Crystal Elven Waystone for D&D & AoS, which I’ll also embed below. He’s got an accompanying miscast.co website with some interesting stuff on it.

This is actually cardboard, if you can believe it. Well worth four minutes and a few seconds of your time.

Stay safe, stay sane, and try to keep creating things, faithful readers.

17th Century Artillery Finally Finished

This pair of guns were ordered from The Assault Group as part of the insanely slow to arrive order of June-September 2017. I finished the artillery crew at least a year ago and the guns have sat on one corner of my painting bench the whole time, cleaned up and dry-fit together but otherwise untouched.

The guns are nicely sculpted and cleanly cast, needing minimal cleanup. I spray primed and did most of the painting before assembling either gun, and on the basis of no research whatsoever decided to do the big culverin with a dark red frame and the smaller lighter falconette in green. Each gun has the body and tail as a single piece cast, the two wheels, and the barrel, and the wheels fit on much better than I’m used to with white metal parts, hardly any nudging of the axle pieces around to get everything square and solid.

17th C guns
Both Assault Group guns, some of the crew, the accessories still being painted in the foreground, and a Warlord Games mounted officer just because. Click for larger.

Nothing fancy about the painting, just a couple shades of Reaper paints, various washes (mostly GW), and a bit of edge highlighting that totally doesn’t show in either of these photos. Ah well.

The eventual plan (once they reopen…) is to get a pair of custom artillery bases lasercut in 2mm MDF by the excellent folks at Warbases that will have round holes for six crew figures to slot into and a flat area for whichever gun is in use, so that the crew aren’t weirdly raised over their gun because they’re based and it isn’t.

Slightly higher angle view of the guns. Click for larger.

I’m still not sure I’ll ever order anything from The Assault Group in the future, but if I do I’ll do it expecting a four to six month wait for my stuff, and rather like these guns, I’ll make sure it’s for figures or bits that I don’t need in any particular hurry or have an actual timetable built around! Given that I have no plans to do large scale 28mm battles in the English Civil War, 30 Years War, or any 17th C-theme gunpowder fantasy equivalent, a mixed pair of guns should be all I’ll need for now!

Dogs With Guns

OK, technically dog-men or gnolls with guns. Firelocks, if we want to be really technical.

I started with Frostgrave Gnolls from North Star Figures, having picked up a single sprue frame of gnolls (five of them) from Brigade Games, the North American distributor.

The firelocks are leftovers from the Warlord Games Firelock Storming Party; each figure in that set comes with two complete sets of arms + firelock so you wind up with lots of extra guns.

The gnolls are wider across the shoulders than the Warlord humans, and have longer arms, so I cut at the wrists and re-glued.

gnolls with guns
Gnolls with guns. See text for details. Click for larger.

I’ve now assembled all five gnolls. The leftmost gnoll has a Warlord cavalry sword in one hand, and a cavalry carbine in the other; next is a gnoll with a firelock and an infantry sword at his hip; the middle gnoll is build straight from North Star parts, waving his massive ancestral sword overhead (that might get trimmed down a bit, it really is over the top massive…); fourth along is another firelock gnoll, and finally on the far right a gnoll who’s going to get yelled at by his sergeant for carrying his firelock in such a sloppy way while advancing with a large dagger in his other hand.

I might yet buy an entire box of these guys and do up more units, but for now they’re a fun gunpowder fantasy addition to a game. In Pikeman’s Lament terms they’d either be a Forlorn Hope or Clansmen, depending on your opinion of their actual quality, or possibly Commanded Shot given the generally high level of equipment they’re carrying. In the “English Civil War + magic” game universe I’m slowly developing I suspect gnoll troops occupy the same sort of niche as Irish troops seem to have, being treated as semi-disposable shock troops for the most part.

I’ve got a bunch of work with greenstuff on these guys before they’re going to be ready for painting, but given the current lockdown/physical distancing requirements of our global pandemic situation I don’t suppose there’s any hurry to get them onto the table.

Stay home, stay safe, stay healthy, stay sane, and try to get some hobby time in as your stress levels allow!

Extremely Bad Dogs

Every culture has dog/wolf demon things in their folklore. The UK is thick with them, it seems like every county has three or four varieties, and they show up everywhere else in Europe too. Usually huge, black, red-eyed, and inclined to eat people by dark of night or just bay (they never merely bark) threateningly on dark and misty nights.

With that in mind, adding some demonic dog-creatures to my “Weird ECW” skirmish seemed like a natural thing to do. Fortunately, Reaper Miniatures has a whole selection of suitable figures, so I sent some money to those nice folks in Texas and got a good selection of things back, of which this pack of extremely bad dogs is just the first part to be seen here!

A pack of extremely bad dogs!
Five extremely bad dogs. See text for details, and click for larger.

The two left-hand figures are Hellhounds, the two slightly smaller beasts in the middle are Goblin Wolves, and the really, really big doggie on the far right there is Moor Hound.

They’re all on 40mm wide bases, just for scale, and the grey figure in the background is 28mm Warlord plastic.

Looking forward to getting these guys painted up and figuring out stats for them in Pulp Alley and the other rules sets we use! Somewhere in my mountain of unpainted figures I have at least one other big dog figure (a Reaper Warg, I think) that I can add to this pack when I find it.

A 17th Century Bastion, Part One

Several of the scenarios in Pikeman’s Lament ask for a bastion or earthwork to be attacked or defended, but at a maximum area of 9″x9″ it isn’t going to be some grand fortification or anything.

I wasn’t sure what, exactly, could be done in that area, so I cut a piece of heavy plasticard that size and started arranging my Assault Group guns and crews around the 3d printed gabions we found over on Thingiverse.

The 3d Printed Gabions

As seen previously here on The Warbard, my brother Corey owns a 3d printer. A Creality Ender 2, apparently. Gabions are big roughly-made wicker tubes filled with dirt, basically, used for temporary fortification for centuries – right up until at least the First World War, in fact. They’re iconic looking but would be really, really fiddly to scratchbuild. Finding the set of 3d modelled gabions for free over on Thingiverse was what kicked this whole project off.

3d printed gabions in closeup. The striations of the 3d print process nicely add texture. Click for larger.

If you haven’t got access to a 3d printer, Renedra will sell you a couple of sprues of quite nice-looking gabions for a very reasonable sum.

The Bastion

The 9″x9″ footprint was dictated by the Pikeman’s Lament rules, but proved to be a good size anyway for a bastion that could hold one gun with crew or a full unit of 12 infantry in the Pikeman’s system while not dominating the table. It’s still a very, very small bastion; even single-gun emplacements in the English Civil War were usually bigger than this once you included their surrounding ditches and such. Compromises are always made for tabletop usability, however!

The actual gabions and fortified part of this are raised slightly on a 6″x6″ offcut of 1/8th” EPVC plastic board, with openings for cannon to fire through on two sides and a ramp leading down and out on the third side.

Gabions in lace and planking started inside. Assault Group guns and crew and a Warlord plastic infantry figure for scale. Click for larger.

I used chunks of styrofoam to fill in the area outside the gabions, sloping up slightly from ground level, holding it in place with hot glue to speed up construction.

Styrofoam to fill in the slight slope up to the outer edge of the bastion itself. Click for larger.

To cover the styrofoam I mixed up premixed plaster, white glue, sand, and a bit of water to make a tough textured fill, then pushed it into place with a tongue depressor. The interior has flooring/duckboards made from wooden coffee stir sticks, with sand filling the gaps between the boards.

Plaster, white glue, and fine gravel over the styrofoam. Click for larger.

Paint tomorrow after the plaster has had a chance to dry fully. I thought about putting extra obstacles in the ground outside the gabions, but have decided to leave it mostly bare earth. I do have my recently-bought Renedra chevaux-de-frise to add around the bastion once it’s on the table, after all.