Off to Trumpeter Salute 2016!

Heading off to Vancouver today for the always excellent Trumpeter Salute wargaming show this weekend.

I’ve finally gotten around to setting up the Android WordPress app on this phone so I’ll update from the field as I remember to, then do my usual photo dump once I’m home.

I’m running a Pulp Alley game sometime this weekend but can’t actually recall when it is. Looking forward to seeing all the Trumpeter regulars this weekend!

Quick Infinity Terrain: Food Booths

One of the goals with the space station terrain set was to make the whole thing look like not just a collection of tactically interesting obstacles but also a (relatively) sensible, lived-in/working facility. Right now the non-cargo bay area is a bit plain, really just the Impudent Mortal walls in my collection arranged in various ways. I did up some lockers recently to add colour and interesting cover, and now I’ve found a really simple way to do food booths or other fairly small terrain pieces.

Rough cutting guide for one booth. See text for details, and click for larger.
Rough cutting guide for one booth. See text for details, and click for larger.

Start with a strip of card 3″ wide and at least 11″ long, or multiple 3″ wide pieces making up roughly the same length. I use 1/16″ mattboard, the stuff used by picture framers, but for this project you could use just about anything. There’s only one measurement in the whole thing that depends on the thickness of the material being used (the height of the front wall of the booth) and that’s easily adjustable or even avoidable if you tweak the design a bit.

You’re cutting as follows:

  • 1″ wide for the under-floor brace/foot. Cut this piece in half again.
  • 1 1/2″ floor
  • 1 1/2″ roof
  • 1 3/4″ back wall
  • 1 9/16″ front wall (NOTE)
  • 2″ end wall
  • 2″ end wall
One booth's worth of pieces. See text for details, and click for larger.
One booth’s worth of pieces. See text for details, and click for larger.

Start by gluing the two foot pieces to the underside of the floor. Centre it under the floor — exact placement isn’t important, they just exist to lift the front edge of the booth above ground level and add a bit of visual interest. Note that in the layout photo below, I forgot to allow for the foot pieces, as I’m using that scrap of 1/8″ foamed PVC plastic above the card strip instead.

While that dries a bit, cut the two end walls some more to make them interesting. They stand vertically, and you can see from the photos that I’ve cut each in a different way to add variety and provide support for the booth’s large overhead sign(s). You don’t need to get fancy, just a couple of angled cuts can do nicely, especially if you re-use the offcut pieces again as I’ve done on several of the roofs in my set.

Glue the back wall to the back of the floor, with the bottom edge of it resting on the ground. Use the end walls to make sure the back wall is vertical and square, then glue them on, again with the bottom edges resting on the ground.

Floor on it's foot and back wall in place, side walls cut. See text for details, and click for larger.
Floor on it’s foot and back wall in place, side walls cut. See text for details, and click for larger.

Fit the front wall in between the end walls, again making sure it’s square and vertical. Exact placement isn’t important and will depend on how you intend to detail the front wall. I’ve recessed all my front walls and used various offcuts of card to add a few bits of detail. I figure these are automated booths using various machinery to process FoodGoop9000 (or possibly Soylent Green…) into various forms of fast “food” by adding flavour, so there’s no order window or anything specific on the thing.

Basic assembly done, front wall and roof in place. See text for details, and click for larger.
Basic assembly done, front wall and roof in place. See text for details, and click for larger.

I’ll probably eventually do some graphics to add to the fronts and signs of these booths, including various fast food brands we all know and love like Ariadna Fried Chickenoid and such! They’ll get posted here to the blog when they happen!

Details on front wall and inside the sign supports on the roof, first layer of the sign in front. See text for details, and click for larger.
Details on front wall and inside the sign supports on the roof, first layer of the sign in front. See text for details, and click for larger.

Glue the roof on last, and put the resulting box aside for the glue to dry a bit. Time to move on to the overhead sign.

This could be as simple as a single strip of the same 3″ wide card you’ve used for the rest of the thing, or any number of more elaborate constructions. If you want a really, really striking sign, there’s H-Archive’s awesome how-to on making “holographic” displays, which I want to follow myself sometime soon!

Extra layers of the sign being held while the glue dries a bit. See text for details, and click for larger.
Extra layers of the sign being held while the glue dries a bit. See text for details, and click for larger.

The curved sign is simply three layers of light card (65lbs, I think it is) cut 1″ high and 3 1/8″ long, just slightly longer than the gap between the vertical bits of the end walls, so that it curves. I glued one strip in place, let it cure for a bit, then gently pushed the second and third strips into place and held them with clothspins until the glue dried. Pre-curving the strips by running them over the edge of my workbench helps.

All three autobooth designs together, with various Hassassin Bahram troopers posing for scale. Click for larger.
All three autobooth designs together, with various Hassassin Bahram troopers posing for scale. Click for larger.

The grid on the roofs of my booths is some sort of embroidery/craft mesh stuff that I got a leftover chunk of from my girlfriend. It adds interesting texture if you can get some, or something similar like the plastic mesh used in window and door screens.

The Manned Booth

The fourth and final booth is a variant design that is actually run by a person (or humanoid robot, you never know in Infinity) with a door in one end wall and an open order window/bar in one side wall.

Manned booth assembled, roof off. Click for larger.
Manned booth assembled, roof off. Click for larger.

Design is identical to the autobooths above except I cut two of the “back walls” and instead of cutting the roof 1.5″ I cut it 1 5/8ths” wide so it would go over the top edges of the walls properly.

Manned booth, roof on. Click for larger.
Manned booth, roof on. Click for larger.

The inside is outfitted with various bits of card for the bar counter, a side bar/prep table, and a whole bunch of cupboards along the walls.

The outside end walls will eventually be painted and decorated to look like drinks glasses, and there will be a sign of some sort on the roof, although of slightly different design than the autobooths because this roof actually comes off.

Any comments or suggestions please leave them below, I do read and reply to comments but due to the spam filters it might be a while before I approve your comment!

All four booths together. Click for larger.
All four booths together. Click for larger.

Space Station Wall Sections in Progress

Finally have all six of the big space station wall sections basically complete and primed. All the doors are installed (several sections have sliding doors), the basic layer of surface detail is down, and one side of each is primed dark grey and the other is white.

I’ll gradually add more coloured graphics like the corner piece has, both warning and info labels and ads. There’s also going to be more paint colour on various bits eventually, but for now white and grey is enough.

The control room module has ladders on either side from Warsenal, which they listed and sold separately as recently as late last year but don’t seem to have listed for separate sale anymore. Pity, because they’re nice little lasercut acrylic pieces and dress up the control room nicely – much easier than attempting to make my own damn ladders!

I’m really please with the new corner piece. It can be used both as a corner, as in two of the photos above, and as an angled offset to create more LOS breaks in long runs of the wall modules. It’s also the same footprint (3″x3″) as the elevator tower I’ve built for this set, so the two of them can offset each other. Fewer odd little gaps in the wall setups!

The only major pieces left to do are one or two more regular corner modules and a few more pillar pieces, but with major work done on the full set of big modules I can get to the extra bits and details in a slightly more relaxed way!

The Workbench This Week, 28 Feb 2016

bench
A vast pile of bare pewter Haqqislam figures for Infinity, and a few in progress… Click for larger, as usual.

It’s been a quiet month here on the Warbard, but things have been ticking along in real life. The space station scenery for Infinity is taking shape, and today I sat down and cranked through assembling every single Infinity figure I owned. There were far too many boxes and blisters hanging around, so now there’s a long line of bare pewter figures waiting for putty and then primer before actual painting can start!

I’ll try and get some space station photos up later this week; I like how it’s coming along.

We’re also getting into the convention season locally, with the new LANtasy taking place in mid-March and Trumpeter Salute 2016 over in Vancouver on the first weekend of April. All I’m doing at LANtasy is playing Blood Bowl, probably with my existing Skaven (rat) team, so prep for that is minimal. For Trumpeter I’m running a Pulp Alley game set in the jungles of British India between the wars; I have enough figures for that and enough scenery, but might try and get a few extra figures finished and one or two bits of scenery. I also need to run a game or two of Pulp Alley to remind myself how the rules work, as it’s been ages (probably over a year?) since we last played it!

Infinity Space Station Terrain First Outing

Got my in-progress space station setup for Infinity games out on the table today, as one of two tables set up for a very small (four players!) local Infinity tournament.

Space station setup first outing at Everything Games. Click for larger.
Space station setup first outing at Everything Games. Click for larger.
Space station setup from a different corner. Click for larger.
Space station setup from a different corner. Click for larger.

It was well received and the other folks had some good ideas for finishing it – breaking up the line of sight down the access tunnels and making it clearer where the ladders are, for example, as well as an idea for a smaller module to offset some of the lines and make it less strongly linear, which I might incorporate.

I’ve got some grey felt that I’m probably going to cut a 4’x4′ mat out of, and I want to do a whole lot more painting and surface detailing of the big hangar wall modules. Need to get more grey spraypaint first, as my current can ran dry while I was putting a base coat on these pieces last night!

Infinity Space Station Hangar Walls

I’ve posted a test print of some printed space station walls previously but after finding a nice batch of Sintra (1/8th foamed PVC plastic board) in the offcuts bin at my useful local plastic supplier I decided to start that project with some larger, more space-consuming pieces and started building a set of six big wall modules.

These are 12″ long, 6″ high, and designed as hangar or cargo bay walls. Six of them plus a couple of pillars will allow me to section off a 2′ by 2′ area of table, run a line of wall clear across the table, or do a number of other interesting arrangements. I’ll also do a few end-cap pillars so we can have stub walls if desired.

The design incorporates an “access tunnel” across the top of each wall that is 30mm wide and 30mm deep; there will be hatchways on each wall module to access it. I wanted to provide alternate ways of getting around the table and give players options for moving through the walls aside from the doors. Similarly, each module except the one with one single huge 6″x4″ door has at least two doors in it. Doors are always going to be chokepoints in scenery like this, there’s no avoiding that, but at least with multiple doors and hatchways per module that effect is somewhat limited.

Basic construction is done on five of the six modules; the sixth is going to be a variant of the very first, with a huge 6″x4″ door in it. All of the large doorways will have built-in sliding doors installed, and I’m planning some freestanding doors on small stands for the human-sized doors. After that it’ll be on to the more human-scaled portions of the space station terrain, but this is a good start!

Review: Impudent Mortal Near Future Elevators

I picked up a pack of Impudent Mortal’s Near Future Elevator Set, as mentioned in a previous post, and thought I’d put a few pictures up and do a bit of a review.

First, I have to say that Walt, the man behind Impudent Mortal, is awesome to deal with. He’s incredibly quick to reply to emails, worked with me to figure out the best way to ship his stuff to Canada (the US Postal Service having recently cranked it’s foreign rates to moderately silly levels) and I look forward to doing more business with him and his company in the future!

So on to the elevators. They’re laser cut from a mix of 3mm MDF and 1/16th cardboard (greyboard), which gives them some nice details and makes them slightly finer-grained than some of the scenery out there that just uses MDF. The base, walls, and door frames are MDF, while the doors are layered cardboard and card is used for details on the interior walls and floor as well as around the door frame.

Each elevator — you get two in the pack — is 3.75″ wide across the doors, 3.5″ long, and 2 1/8″ tall. There’s 11 pieces of MDF total and about 28 total pieces of greyboard, that count being inflated by the fact that the grilles that detail the floor are all separate pieces, 16 of them.

There are also eight small control panels of laser cut acrylic, which go in the openings on either side of the doors. They’re not visible in any of my photos because I haven’t installed them yet; they’ll go in dead last after I’m finished all painting and weathering.

Everything fits together with the ease we’ve come to expect from laser cut scenery, and while most pieces are pretty obvious in their placement and function, dry-fitting and testing as you go (before applying glue!) is always advised.

The doors slide in and out of the door frames vertically and fit very well, loose enough to actually move but snug enough not to fall out while transporting or handling the piece. Each door is three pieces of cardboard, so it has details on both the inside and outside and they’re reversible, which is nice.

One thing I couldn’t initially find on the IM site is the actual instructions for these elevators; turns out they’re tucked into the ITS and Paradiso Scatter Terrain Instructions PDF as that was the set they were originally part of.

I’ll post more pictures on a future post once I’ve gotten some paint on my elevators. Two is probably enough for any single tabletop so I’m not sure I’ll order more, but I’m very pleased with them; they’re unique cover items for an Infinity table and provide more options and opportunity than the classic packing crate or cargo container. They’ll look great as scatter on the space station terrain I’ve been working on!

If IM ever decide to do more of this style of terrain, the sort of thing you might find in a space station or cargo facility, I’d be very interested.

The Workbench This Week, 23 Jan 2016

New paint rack in place, top right, and an Impudent Mortal elevator spread out across the bench.
New paint rack in place, top right, and an Impudent Mortal elevator spread out across the bench.

My Impudent Mortal order arrived last week, and I’ve assembled the new paint rack already. It’s an exact duplicate of the one I bought back in 2014 and should help keep the rest of my workbench relatively uncluttered, at least of paint, figures, and small projects that can go up onto the shelves of the rack somewhere!

Spread out across the foreground is the components of Impudent Mortal’s Near Future Elevator Set, which should make for good looking scatter terrain on our Infinity tables soon! More about those in a future post as I actually start assembly of the first one.

Also in progress and needing a post soon is new dugouts for Blood Bowl, to go along with the scoreboard I made in November.

The Workbench This Week, 9 Jan 2016

First post of the New Year! Happy New Year, hope 2015 was good and 2016 is at least as good.

I spent the week between Christmas and New Year moving, and a fair bit of the time since getting stuff sorted out and properly moving into the new apartment my girlfriend and I are sharing now. An important part of that was organizing the hobby space, of course, for which our second bedroom is going to serve nicely when we don’t have guests over.

I’ve taken advantage of the fact that everything went into boxes for moving to keep the vast majority of my gaming supplies boxed up and in the closet for now, only bringing things out one project at a time to finish and organize things.

workbench_9Jan2016

Some further changes are coming soon; I’ve found replacements for the pair of battered, decades-old swing-arm lamps (one at each shoulder) that currently light my bench, and I’ve ordered a second Impudent Mortal paint rack to go with the first I got back in late 2014 which should help keep things a lot better organized.

Painting right now is mostly Blood Bowl guys, although I have a bunch of Infinity models I want to get paint on, especially as we have another Infinity event coming up in February!

A Christmas Tree?

Various Reaper Bones figures for Blood Bowl, including a really massive feral treeman! Click for slightly larger.
Various Reaper Bones figures for Blood Bowl, including a really massive feral treeman! Click for slightly larger.

I’m going to be moving between Christmas & New Years so I’ve been busy packing stuff and cleaning; I’ve been in my current digs about three and a half years and the gaming stuff especially has kind of crept all over the place, so it’s a good opportunity for some sorting, de-junking, and reorganization of my work bench. The new apartment will have more space for hobby stuff, which is both great and slightly worrying as wargaming has a proven ability to fill all available space!

Anyway, after boxing up the majority of the gaming stuff and doing some initial straightening of my actual workbench I decided to do a bit of painting to relax, and to work on some figures that have been lurking, mostly ignored, around the edges of my bench for ages now.

Primarily, that mean finally getting some proper paint on the massive Reaper Bones Spirit of the Forest. I based him and added some Blood Bowl-style shoulder pads ages ago (possibly 2014?) and he’s sat around the edges of my painting mat ever since. A base coat revealed that the figure has all sorts of cool detail on him, plants, vines, fungus, and moss all over. I got some of that tonight and I’d run him on a BB pitch without being too bothered, but this really is a figure that will reward some time picking out more details. The one downside really is the sheer size of the figure – that’s a 2″ washer I’ve based him on, and his toes poke over on both sides…

The other figures are a wizard (far left) for those (rare!) times when a BB team gets to hire a Wizard as an inducement; a gnome Apothecary to patch people up and get them back on the pitch; an Ogre so I can proxy my still-unpainted Amazons as a Human team; and finally a big Minotaur that I picked up because I liked the look of the figure but who might now become the centrepiece of a Chaos team from some of the other Bones figures available.

Almost all my painting the last few months has been on the BB Goblin team, so it was nice to get paint on other figures and especially satisfying to start on the giant Treeman.

With holidays and moving I might not get one more post completed this month, so if I don’t, Merry Christmas, Happy Holidays, Season’s Greetings, and Happy New Year to everyone!

(or, you know, Bah Humbug if that’s more your thing!)

Wargaming & Such (formerly Brian's Wargaming Pages)