The boardgaming website Shut Up & Sit Down has an excellent, if slightly long, article on explaining the rules, and some of the hazards of being the explainer of rules. It ties in nicely with some of the things I’ve written here about running games at conventions and in other situations where players aren’t familiar with the rules in use.
The comments on the article have some useful followup and additional points, too.
“A Horse of a Different Colour” is nine parts long, and goes into fascinating detail about how horses get the colours they do, as well as how to paint the beasts! Part One is an introduction; Part Two talks about markings, white and otherwise, and oddities like the “bloody-shouldered grey” horse. The whole series can be found in reverse order under the horse of a different colour tag over at Trouble. Finally Part Nine is entirely on painting horses, using the stuff discussed previously to get good, interesting horses.
And yes, my renewed interest in painting horseflesh is because there’s more RCW Cossacks on the painting table, as well as a unit of Cuirassiers for my long-neglected English Civil War/Thirty Year’s War army!
In some ways, this smallish order of Ainsty resin scenery bits has been a decade in the making; I discovered Ainsty sometime in the very late 1990s or early 2000s, and even though I didn’t (at that point) do much in the way of skirmish gaming in 25/28mm, the huge variety of neat stuff Ainsty made stuck with me! So back in November I finally got around to throwing a bit of money Ainsty’s way, on a mix of scenic details that will see service in various pulp skirmish adventures, Russian Civil War battles, and who knows where else.
Here’s a quick late-night snapshot of what I got:
General sculpting and casting quality is good and clean, although a number of the pieces have a slightly slick, greasy feel to the touch, almost certainly from the mold release used. A good scrub with dish soap and warm water should take care of that, and it should also help get rid of the last of the faint but definite smell of outgassing resin I got when I first unpacked the pieces from the small plastic bags each set was carefully packed in.
Clockwise from top left, here’s a quick review of what I got.
Top left is Trade Goods J Stacked Sacks, three each of four different roughly square sets of stacked sacks. They’re all about 1″ a side at the base, and the tallest stacks are just over 1″ tall. They’ll provide useful cover for docks and warehouses, although a bit more fabric texture on the sacks would have been nice.
Moving clockwise, I got two sets of Trade Goods B Tea Chests. This is described as 18 chests, but it’s really four stacks and three single tea chests. Again, useful cover, and like sacks, the sort of terrain bit that you could build yourself, but which can be fiddly and frustrating to mass-produce at home. I could definitely see throwing another set or two of these into any future Ainsty order; you can never have enough crates cluttering up warehouses in pulp games, especially if they’re in precarious, badly stacked piles just waiting to topple onto someone!
Bottom right we have Trade Goods L Mixed Piles x 4, which is a neat little set of crates, bales, barrels and sacks, up to about 3/4″ tall. This is pretty close to “universal cargo” for anytime from the early-mid 20th Century back at least four or five centuries. Each of the four piles is different, with two of mixed crates, sacks and other baggage, one pile of three canvas bales and one of three small-to-medium wooden barrels.
Moving clockwise once more to bottom centre, we have Mixed Memorials x4, which is a nice mix-and-match set of four bases and four tops for memorials or possibly fancy gateposts. The four base pieces are each different, with two of them having very fine (probably laser-etched?) lettering on the molded plaques on one face. The four top pieces are also each different, with two slightly different obelisk toppers and two lower pieces. One of the bases arrived with a minor chip off one corner, but given that full size monuments out in the real world get dings and chips too, I’m not going to worry about it. The tops of all the bases are finished, so you could even leave the toppers off for further variety. One of the low toppers has been sanded at a bit of a rakish angle on it’s bottom suface, but a few passes on sandpaper will correct that enough to be invisible.
At the centre of the group we have Upright Headstones x8, which are by far the most detailed pieces in my order. Each of the eight headstones is unique, and I’m almost certain they’ve been laser etched, as the lettering is actually completely readable despite being under 2mm tall. The headstones commemorate Kurt Cobain, Bella Lugosi, Gandhi, and others, including two with “A Soldier of the Great War/Known Unto God” on them, which is the wording used for unidentified soldiers buried in the Commonwealth Wargraves Commission’s cemeteries from World War One. My only minor complaint is the massive size of these headstones; the tallest is a full inch tall, or nearly shoulder height on a standing 28mm figure. There certainly are headstones this massive in real life, but memorial stones about 2/3rds this size seem a lot more common in most cemeteries I’ve seen. One of the stones had a tiny casting flaw in each side, but those will be easy to file into minor damage to the stone and won’t be an issue.
Finally, bottom left we have Trade Goods K Rifle Cases x5, with two closed and three open wooden crates holding rifles. One of the seperate crate lids has a rifle resting on it; the open crates show one or two rifles each and the greased cloth that would have been used as packing to preserve and secure the rifles. Everyone always needs more guns (well, in games, anyway), so I suspect these are going to get a lot of use in all sorts of scenarios, as loot or as objective markers of sorts. The detail is very nice on this set, with good wood grain in the crates and enough detail in the rifles to make it obvious what they are. These crates would be suitable from about the mid-19th Century up to modern day, depending on where your adventure was set.
I will definitely put another order in to Ainsty at least once in 2013, after I get this current order all painted up. Shipping time from the UK to Canada was fast, although Ainsty obviously does a lot of it’s casting to order, as there was a delay of about three weeks (November 17th to December 10th) between placement and shipping of my order. The usual fast Royal Mail-Canada Post connection worked nicely in my favour, as it usually does, though, so overall order time was entirely reasonable.
More (with better photos!) as I paint up and finish all the various bits I’ve just acquired!
(oh, and in honour of this being published on December 21st 2012: If you can read this, congratulations, the Mayan Apocalypse never happened. What a surprise…)
Handily, there’s a list of which titles are included in each zip file, so you could use that list, head over to the Internet Archive yourself, and pull individual titles of interest out for yourself.
Or grab the zip files, of course, and instantly have a pretty complete library of Great War aviation titles on your computer.
I haven’t been doing much wargaming stuff the last couple of weeks, for a variety of bad reasons, so things have definitely been quieter here on the Warbard than usual. Nevertheless, here’s some links of possible interest for your weekend!
The Pulp Magazines Project describes itself as “…an open-access digital archive dedicated to the study and preservation of one of the twentieth century’s most influential literary & artistic forms: the all-fiction pulpwood magazine.”. It has sample issues in PDF format, a cover gallery, and articles on pulp magazines. Well worth a visit; the sample issues you can download are complete including all their advertising, which is often as interesting as the stories themselves.
Via Miniature Wargaming, Wargaming for Grownups has a set of square-based Russian Civil War rules. I’ve only skimmed them, but they’re higher-level than some (basic units seem to be infantry regiments and cavalry squadrons) and look to have some interesting ideas. Red Army, White Guard is over on Google Docs, where you can also grab a PDF version (File->Download PDF inside Google Docs).
Also via MW and on the RCW theme, Dave Waxtel’s RCW Rules, which are interesting mostly for the pre- and post-game sequences, which use political and other background maneuvering to influence the game. Again I’ve only skimmed these, but that pre- and post-game stuff would be fairly easy to adapt to any other rules system you cared to use for the actual game.
Finally, on the spectacular David Rumsey Map Collections website, South-West Russia from 1912 and Russia & Finland 1922, just to round out the Russian Civil War theme of several of today’s links.
I haven’t posted one of my “World More Pulpy” graphics in ages, but here’s something that’s been lurking on my harddrive for ages and needs some fresh air.
Here we have the luggage label for a piece of First Class Cabin Baggage on the American-Pacific Airship Company’s famous “Luxury Airship to the Orient” routes.
There were supposedly American companies considering trans-Pacific airship routes at one point; the Great Depression scuttled the first round and then there was that fireball at Lakehurst…
Here’s a couple of real photos from the actual Graf Zeppelin herself just as bonus content. These are once again from the spectacular Flickr Commons account of the San Diego Air & Space Museum Archives. The GZ’s cabin in profile and plan, from a postcard:
…and a detail shot of the elegantly streamlined engine gondolas of the Graf Zepp:
I actually have a couple of pulp figures on the painting table currently, the first in far too long, so perhaps I’ll get back to some pulp-flavoured posts here soon, in amongst the blizzard of Russian Civil War material recently!
Been a bit quiet around here recently; blame a very strange and fractured work schedule for that, mostly, as well as the fact that I’ve got a whole bunch of projects (RCW sailors and cavalry, among other things) in the fairly early stages of development and thus not suitable for showing off here! Progress is being made, though, and I have another Russian Civil War game planned for later this month, so that’s my deadline for the horses and sailors, at least!
To tide you over (and because they relate closely to an upcoming terrain project I’m planning…) here’s a pair of useful links, both from the Empire of Ghosts blog.
The second and related is Tutorial: Making Realistic Barbed Wire Cheaply, which results in good looking barbed wire with the aid of a couple of sizes of thin wire and a drill. I’m not sure I’m going to be using this technique (I have another plan that might be even easier…) but it looks good.
More actual content soon, I promise, and Corey has several projects underway that he has promised to write up as well.
I’ve previously posted images from the San Diego Air & Space Museum Archive’s Flickr account, but they’ve just uploaded nearly one thousand images from a former RAF member who served post-WW1 in Iraq, elsewhere in the Middle East and in the UK.
As I predicted when I linked to it, the very nice Games Workshop tutorial on painting horses has vanished from their website, which is a shame. Thankfully, there’s other good resources out there for horse colours and markings.
First of all, Wikipedia’s very useful article on Horse Markings has great diagrams of the variety of face, leg and body marks horses can have, and the Equine Coat Colourarticle, while not as nice as the markings one, at least has some good pictures of varieties of horse colour.
This should be worth watching: Curt of Analogue Hobbies is beginning a Great War in Greyscale project. Most figures in greyscale, officers in a very dramatic desaturated “chiaroscuro” colour scheme, and (hopefully!) greyscale terrain as well. There have been other greyscale wargaming projects out there (Curt links to a couple) and I’ve seen some very dramatic dioramas done that way, too. It’s been something I’ve considered off and on (it certainly fits with my usual pulp/interwar/WW1 focus) but have never done anything about. I’ll be watching Curt’s project with great interest!
Over on the always-excellent Lead Adventure Forum, Dr Mathias is not only winning the current Lead Painters League but has produced a very fine tutorial on big jungle-canopy trees that has me itching to clear my bench and get some scenery built. I even have a small tube that used to hold small glowsticks that could be the first tree trunk…
To round out this post, another tutorial posted on LAF, Elladan’s inspiring Making of a Teddybear-fur Mat, which is also posted over on his own website. If you’ve never seen Elladan’s website before, get over there and have a look around. All sorts of awesome stuff, and more fake-fur mat work over there too.