A while ago our local GW store was giving away a single Tyranid bug-warrior figure for free. Of course I snagged one, who doesn’t want free stuff? I’m never going to bother playing 40k, but a random free figure? Sure!
I glued the critter together (GW makes some… interesting engineering choices in how their figures fit together, some of the parts are weird AF…) and then it lurked on the corner of my painting bench for months and months.
Then I realized that in Corey’s in-development Under Alien Suns rules you could run damn near anything as a crew, so I kitbashed together half a dozen figures a couple months ago and decided, for the hell of it, to grab a hat with big feathers on it from my 17th Century plastic stash and glued it to bug-guy’s head.
Then in the doldrums of the year I finally primered the whole motley crew and starting painting them. Bug-guy caught my attention and he got finished today, right from primer to done (barring some cleanup on the base) just today.
Not-a-Tyranid. That’s Specialist Ghar under a dashing hat (they never explain the hat) loping through the scruffy weird universe of Under Alien Suns, or whatever other oddball SF skirmish we get up to!
I went purple for the exoskeletal bits, dark red/black for the flesh bits, and bright green for the rifle that may or may not be grown right out of bug-guy. I’m really pleased with the highlighting, especially of the purple and the gun.
Specialist Ghar’s other side. Click, as usual, for larger.
I’ll be getting paint on the rest of his crewmates in the next few days; I don’t go back to work until Jan 6 of 2025 so probably have time to finish all of them!
PaintRack is an Android & iOS phone/tablet app I discovered a few years ago ago, used a little bit, then during a reorganization of my chaotic painting bench remembered the existence of. This little review has sat in my Drafts folder for a couple of years, but it’s worth hitting publish on because the app continues to be really solid and useful!
The core of PaintRack is a paint library/inventory system to help you track which paints you own. It comes pre-loaded with a huge library from dozens of manufacturers, and can use your device’s onboard camera to scan the barcodes on your paint bottles to make creating your inventory as painless as possible. The free version will only scan one bottle at a time, but the paid version has a feature called RapidScan that lets you do a whole batch of scanning then update your inventory all at once. The paid version is only a few bucks, I highly recommend the purchase!
My inventory screen, with Reaper selected as that’s my main paint supplier.The RapidScan barcode scanner in action.Sets – the painting notes utility. Mostly used for WW1/WW2 stuff that has to be vaguely uniform in my case, apparently…Color Tools, figuring out which random Vallejo colour I don’t own is close to something I do own.Part of the Setting page – the app has a “backup to our website” option just in case you bork your phone. Have used that at least once…
PaintRack is actively working with various paint manufacturers to get their lines into the app, so if you’re Kickstarting the latest celebrity painter’s private line of paints the app probably already has their stuff available.
It isn’t just wargaming or model paints like Vallejo, GW, or Reaper in the onboard inventory, there’s art supply companies like Windsor & Newton and craft paints like Deco and Apple Barrel listed too, which means it can be useful for scenery painting or for those of us who branch out beyond just the game store paints.
There’s a Sets tool that’s basically a notepad for painting schemes that links into your inventory, and a set of Color Tools for developing colour schemes and picking paints for your inventory that are close matches to paints you don’t own (very useful for trying to follow other people’s painting tutorials!).
PaintRack also has a Wishlist shopping list feature, potentially very useful if you’re standing in front of a massive wall of paint at your favourite local hobby store trying desperately to remember which weirdly named colour it was you were missing at home! I think it’ll also tie into your Amazon account for online purchases, but I don’t give Noted Sociopath Jeff Bezos money if at all possible so I haven’t explored that part of the app.
This weekend I have mostly been raising the dead! A while ago Corey and I split two boxes of Northstar Oathmark skeletons and revenants and I’ve finally got all of mine assembled. We’d previously split another box of skeletons, so this gives me a good size horde of angry undead and when combined with Corey’s (eventual) horde it will grow to truly terrifying size!
The Oathmark plastic figures are nicely proportioned, clean sculpts, and clean casts. I mixed some GW skull box and Frostgrave extras into a few figures for variety, and then used some leftover bits to create more weird undead constructs!
Three regular skeletons and a necromantic construct mixing two Oathmark skeleton bodies, a bunch of limbs, and some GW skull box skullz.
First five revenants, all straight from the Oathmark box.
The large necromatic construct in all it’s weird shambling multi-limbed glory! I don’t have particular rules in mind for this thing, I just wanted to build something cool and weird. We’ll house-rule it once it hits the table.
Necromatic construct from another side.
Left, a necromatic totem of some sort – broken weapons and skulls. The other two bases I’m calling “scuttlers” – little necromatic constructs of spare limbs and skulls. Scouts and messengers for an undead force, maybe? Weird little dungeon nuisances? Both?
An in-progress photo of the horde, before finishing the last couple sprues of skeletons and revenants or the scuttlers. The ghoul is a Games Workshop freebie from earlier this year, and really quite a cool little figure.
The final horde!
Total score is thirteen skeletons (surely a lucky number for the undead!), fifteen revenants, five scuttlers, one large necromatic construct, one ghoul, and one necromatic totem/midden terrain piece or objective. And enough leftover bits to make more scuttlers and more totems, if I want.
Finishing up the bases with greenstuff is next, then primer and paint. I did up the previous batch of skeletons in a fairly simple paint scheme which I’ll be copying for these skeletons, and I’ll do something similar but not quite identical for the revenants – thinking they need some purple or green to set them off against the black/red/bronze theme of the skeletons.
After that I clearly need a necromancer and his immediate entourage to command this horde! No concrete plans for that yet but we shall see…
The Queen is the largest Gaslands vehicle I’ve done so far and by far the most complex conversion I’ve done for the game!
She started life as a city busy of some sort, sourced I think from Ali Express by Corey, sat around in his stash for a while, then became mine when I volunteered to make something cool to terrorize our Gaslands games with! She’s true-scale to Matchbox/Hot Wheels cars, so very close to six inches long now that I’ve finished a full post-apoc war bus conversion job.
Planning the Queen. Bus chassic, truck cab, tanker truck parts, and the engine from the dragster.Dremelled the truck apart, first step of construction!The massive front ram taking shape.Flamethrower deck.Armour. Very important.Test fitting some crew, first glimpse of the rear fighting platform.The ram from the front.The tail of the beast.Primed and painting started.Pink? Why not?Weathered, crew installed, other details installed on both fighting platforms.The Queen rolls out! Her first in-game appearance.
Been doing gaming fairly regularly, had a good weekend at Trumpter Salute 2024 in Vancouver early in March, but apparently haven’t managed to blog a thing in ages.
Here, have a chill painting video in lieu of original content.
Bunch of stuff in progress including a gloriously over the top Gaslands war-bus based on a city busy chassis, which I have been taking a bunch of progress photos of and will try to assemble into a gallery here to show off sometime soon.
Speaking of Gaslands, and somewhat time-sensitive as the Kickstarter closes in 3 days, Fogou Models are running a KS for various Gaslands-scale scenery items. These aren’t STLs but actually physical cast resin pieces. Rad Trax Toy Car Scale Terrain on Kickstarter. The items will likely be available on Fogou’s webstore post-KS, useful for those of us who (say) just had to cough up a home insurance deductible after a plumbing leak and are a bit short on cash…
North Star are an awesome miniatures company who do all sorts of cool stuff, and among them is their North Star Magazine which is completely free and stuffed with awesomely well photographed painting articles by Kev Dallimore, an amazing and awesomely experienced pro painter.
In the tutorials line, Handiwork Games out of the UK have a nice pair of articles on making a simple terrain plinth for miniature photography. Part One is here, and Part Two goes into flocking and detailing.
Finally, for fun and for some period colour in our coastal naval games, this short British Pathe clip from 1943 on the RN’s Motor Torpedo Boats, also embedded below.
MTB in 1943 courtesy of British Pathe footage. Their channel has a bunch of clips like this, well worth looking up!
A quick look at the workbench right at the ragged end of the year! After not really painting anything for most of the second half of 2023 I rediscovered painting energy in November and have been plowing through a whole bunch of stuff.
The workbench at the end of 2023. Click for larger.
The anklyosaur person is from Fenris Games and is massive – that’s a 60mm base and they hang over every edge. The baggage ogre and little robot are Reaper, as are most of the random humans over on the back left. The sea serpent and big frog are Footsore Miniatures.
Overhead closeup of the current entertainment. Click for larger.
I’ve shown off some WIP photos of the anklyo-person over on BlueSky but they were early, no weapons mounted and painting not quite finished. I’ve got a whole bunch of WIP photos of this figure and will also be taking some good closeups after I finish painting and basing, because I’m really, really pleased with how they’re turning out!
The baggage ogre is just a fun figure, much more interesting than yet another horse and wagon if you need a baggage element for a fantasy game!
Rear view of the anklyo and ogre. Really, really pleased with how the shell of the anklyo turned out! Click for larger.
Hope everyone had good holiday season, and an excellent 2024 as we roll into the New Year!
I’ve finally finished another module for my 1/1200 scale coastal naval terrain. This is another 12″ long by 4″ deep piece with part of a reasonable size town on it, and has been sitting around for two years or possibly a bit longer, so it’s nice to get it finished and out of the way!
New coast module from one end, looking into the industrial part of town toward the church. Click for larger.
The other end, looking into the harbour & bridge and down the main street. The breakwater is a bit of sprue from plastic figures, which got me that nice round end and curve. Click for larger.
The construction is my standard setup, written about previously (see other related posts at the bottom or my naval scenery summary post) with a base of 1mm styrene sheet, a mix of materials for the basic ground forms, and a lot of different flocks for ground cover.
The Shapeways trucks, a small military convoy driving into town.With a toothpick for scale.
The one thing I might still add is some more of the marvelous Shapeways vehicles here and there…
Left end, looking from seaward, mostly industrial.The centre, looking over the old Martello tower toward the church and centre of town.The harbour, stream, and bridge end.The whole module from seaward.
I don’t have any immediate plans for more coastal modules… but I do have a lot more buildings and vehicles to put to use, and I was thinking that a coastal gun battery would be an interesting addition – the British coastal batteries seem to have had a pretty quiet war, mostly engaging aircraft, but the Allies reported regular engagements with German batteries especially along the occupied French coast… so maybe a half-length 6″ module with a bit of a headland, some gun pits, and a couple bunkers? We shall see…
Conversion bits for strange projects can be hard to come by, even these days when high quality plastic figures make kitbashing and bits-finding easier. One of the staples of a certain flavour of folk horror, though, is folks with antlers, either on their helms or straight up growing out of their heads, and nobody has done horns, antlers, and such… yet.
Some of the planned bits. Image ganked from the Kickstarter page and cropped.
His campaign video is also over on YouTube and is nicely done, and one sprue will give you enough related bits to do whole units up similarly, which is always nice.
The Dead Animal Bits intro video
I’ve backed for a pouch of bits, 3 full sprues, and I’m really hoping to see this funded and produced so I can get inspired to get back to my weird folk horror 17th C stuff sometime in the new year!
So, if antlers and horns and bones and teeth and feathers and other gribbly conversion bits are an interest, have a look before December 18 2023 and consider backing Dead Animal Bits.
Not a paid endorsement or anything, just one of those chance finds via social media that slots very, very neatly into some of my specialized wargaming interests!
In the course of adding masts and other details to ships earlier this year, I collected some useful links on various WW2 ships, and leaned hard on the work of some of the amazingly talented ship modellers out there.
Meanwhile over on the gloriously named Last Stand on Zombie Island, a really cool article on how navies made smoke (deliberately). Lots of other cool WW1 to WW2 naval stuff over there too, well worth a look.