We’ve been playing a lot of Pulp Alley recently; this photo is actually from ten days ago, not our most recent game, but it’s better than any of my snapshots from the more recent game!
I’ve whipped up half a dozen teams (Pulp Alley refers to them as Leagues) that we’re swapping back and forth between actual players as the spirit moves us. Being pulp, we’re well off into stereotypes, I’m afraid! There’s the stiff-upper-lip Sir Charles, who denies being an agent of the British Crown; the Teutonic schemer Stahlmaske, as dangerous to his underlings as he is to his enemies; the sinister but intoxicated General Vodkanovich, White Russian exile; the mercenary Captain B., and various other gangs of pulpish skulkers.
I’ve even brought back crowd favourite Red Lily, International Women of Mystery, although she and her crew haven’t yet appeared in a game.
We’re having a lot of fun with Pulp Alley, as should be obvious. The printed, softcover book has just been published, along with the Fortune/Challenge cards in playing-card style. I’ve got copies of both enroute, and I’ll do a proper review here on the Warbard of both when they arrive!
I’ve seen these rules being discussed on several blogs. Going to have to give them a go as I love the setting. BTW great looking games you’ve got here!
They’re a neat set of pulp rules, much faster and lighter than .45 Adventures, which we’d used before. The basic PDF is also only $9.99, which encouraged me to try them out! — Brian